{ Tools = ordered() { SelectColorRangeGradient = MacroOperator { Inputs = ordered() { Comments = Input { Value = "This is a kind of bitmap mask which selects a color range according to Hue, Saturation, Lightness or R, G, B, A values.\nby Gregory Chalenko\nwww.compositing.ru", }, Level = InstanceInput { SourceOp = "Bmp_Mask", Source = "Level", Default = 1, }, Filter = InstanceInput { SourceOp = "Bmp_Mask", Source = "Filter", }, SoftEdge = InstanceInput { SourceOp = "Bmp_Mask", Source = "SoftEdge", }, Passes = InstanceInput { SourceOp = "Bmp_Mask", Source = "Passes", }, PaintMode = InstanceInput { SourceOp = "Bmp_Mask", Source = "PaintMode", }, Invert = InstanceInput { SourceOp = "Bmp_Mask", Source = "Invert", }, Channel = InstanceInput { SourceOp = "Bmp_Channel", Source = "Channel", }, ChannelMap = InstanceInput { SourceOp = "BG_ChannelMap", Source = "Gradient", Name = "Channel Map (example, don't edit)", }, SelectRange = InstanceInput { SourceOp = "FN_GradientMapper", Source = "Gradient", Name = "Select Range", }, MainInput1 = InstanceInput { SourceOp = "Dissolve1", Source = "Foreground", }, EffectMask = InstanceInput { SourceOp = "Bmp_Mask", Source = "EffectMask", }, }, Outputs = { MainOutput1 = InstanceOutput { SourceOp = "Bmp_Mask", Source = "Mask", }, }, ViewInfo = GroupInfo { Pos = { 0, 0, }, }, Tools = ordered() { Bmp_Mask = BitmapMask { Inputs = { Image = Input { SourceOp = "FN_GradientMapper", Source = "Output", }, Channel = Input { Value = FuID { "Luminance", }, }, }, ViewInfo = OperatorInfo { Pos = { 449.774, 32.9182, }, }, }, Bmp_Channel = BitmapMask { Inputs = { Image = Input { SourceOp = "Dissolve1", Source = "Output", }, Channel = Input { Value = FuID { "Hue", }, }, }, ViewInfo = OperatorInfo { Pos = { 345.496, -14.2511, }, }, }, FN_GradientMapper = FastNoise { ExtentSet = false, CtrlWZoom = false, Inputs = { Depth = Input { Value = 4, }, Detail = Input { Value = 0, }, Brightness = Input { Value = 1, }, XScale = Input { Value = 1, }, YScale = Input { Disabled = true, }, Type = Input { Value = 1, }, Gradient = Input { Value = Gradient { Colors = { [0] = { 1, 1, 1, 1, }, [0.1] = { 0, 0, 0, 1, }, [0.9] = { 0, 0, 0, 1, }, [1] = { 1, 1, 1, 1, }, }, }, }, Offset = Input { Value = 0.5, }, FrameRenderScript = Input { Value = "Width = Bmp_Channel.Image.Width\r\nHeight = Bmp_Channel.Image.Height\r\nDepth = Bmp_Channel.Image.Depth - 4\r\nPixelAspect = Bmp_Channel.Image.XScale, Bmp_Channel.Image.YScale", }, NoiseBrightnessMap = Input { SourceOp = "Bmp_Channel", Source = "Mask", }, }, ViewInfo = OperatorInfo { Pos = { 347.09, 33.7489, }, }, }, Dissolve1 = Dissolve { Transitions = { [0] = "DFTDissolve", }, Inputs = { Background = Input { SourceOp = "BG_ChannelMap", Source = "Output", }, }, ViewInfo = OperatorInfo { Pos = { 244.955, -13.41, }, }, }, BG_ChannelMap = Background { ExtentSet = false, CtrlWZoom = false, NameSet = true, Inputs = { GlobalIn = Input { Value = 1, }, UseFrameFormatSettings = Input { Value = 1, }, Width = Input { Value = 2048, }, Height = Input { Value = 1556, }, Type = Input { Value = FuID { "Gradient", }, }, TopLeftAlpha = Input { Value = 0, }, Gradient = Input { Value = Gradient { Colors = { [0] = { 1, 0, 0, 1, }, [0.3333333333333] = { 0, 1, 0, 1, }, [0.6666666666667] = { 0, 0, 1, 1, }, [1] = { 1, 0, 0, 1, }, }, }, }, GradientInterpolationMethod = Input { Value = FuID { "HLS", }, }, FrameRenderScript = Input { Value = "Bmp_Channel.Channel", }, }, ViewInfo = OperatorInfo { Pos = { 132.214, -11.3971, }, }, }, }, }, }, ActiveTool = "ColorRangeSelectGradient", }