FAQ/Tracker to Masks

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Basically, you can connect your masks to a Background node in which color is set to solid white.
Then feed it to your Tracker's Foreground input,
Set Tracker.Operation = Match Move
and Tracker.Merge = FG Only
The Tracker's image output can be used as a bitmap mask

File:Tracker2Masks.jpg

But in some cases this method can produce not acceptable results.
Masks are clipped by frame borders and their quality worsens with significant up-scaling

To avoid all that, you can destabilize masks themselves by connecting their Center, Size and Z Rotation to your tracker data like this:

Center >RMB>Connect To> Tracker Unsteady Position
Scale >RMB>Connect To> Tracker Unsteady Scale
Z Rotation >RMB>Connect To> Tracker Unsteady Angle

Thus, tracker animation is applied directly to vector objects, and you get rid of excessive resampling.


Gregory Chalenko
www.compositing.tv