Eyeon:Manual/Fusion 6/Vector Distortion

From VFXPedia

Jump to: navigation, search
Vector Distortion

[ Main Manual Page ]


Vector Distortion [Dst]

Image:Icon_Vector.png

The Vector Distortion tool distorts the main source image along the X and Y axis separately, based on the vector channel data in the source image, or a channel from a second image, reference image.

Contents




Controls Tab


X Channel & Y Channel

Use these buttons to select which channel of the reference image will be used to distort the X and Y channels. If no Distort reference image is connected to the second (green) input of the tool then channels from the main input are used instead.


Flip X & Flip Y Channel

Use these checkboxes to flip the direction of the distortion along the specified axis.


Lock Scale X/Y

Select this checkbox to separate the Scale slider into separate Scale X and Scale Y sliders.


Scale

Use the scale slider to apply a multiplication to the values of the distortion reference image.


Lock Bias X/Y

Select this checkbox to separate the Bias slider into separate Bias X and Bias Y sliders.


Center Bias

Use the Center Bias slider to shift or nudge the distortion along a given axis.


Edges

The Edges buttons are used to set how the tool deals with pixels that reach the edge of the screen.


Glow

Use this slider to add a glow to the result of the vector distortion.






Tips for Vector Distortion (edit)

EyeonTips:Manual/Fusion 6/Vector Distortion



The contents of this page are copyright by eyeon Software.