Eyeon:Script/Reference/Applications/Fuse/Classes/Object
From VFXPedia
< Eyeon:Script | Reference | Applications | Fuse | Classes
Parent Class: None
Object.
Contents |
Methods:
Use | |
Recycle | |
GetComp | |
SetAttrs | |
GetAttr |
Members:
Comp |
Other:
Attributes |
Tips for Object (edit)
You can access information about the composition the Fuse is located in via the Comp member that belongs to each object including the Fuse itself (e.g. by writing self.Comp). To quote eyeon support:
The Comp object offers the following methods:
- GetPrefs(<prefname_string>)
- GetData(<dataname_string>)
- Execute(<scriptfilename_string>)
These are largely identical to the equivalents in the script API. Also, there's the following data members:
HiQ Proxy Rendering Modified Locked CurrentTime RenderStart RenderEnd GlobalStart GlobalEnd LastFrameRendered LastFrameTime AverageFrameTime TimeRemaining ElapsedTime AudioOffset AudioFilename FileName Name RenderFlags RenderStep ProxyScale