Eyeon:Manual/Fusion 6/VariBlur

From VFXPedia

Jump to: navigation, search
VariBlur

[ Main Manual Page ]


VariBlur [VBl]

Image:f6_Icon_VariBlur.png

The VariBlur tool gives a true per-pixel variable blur, using a second image to control the amount of blur for each pixel. It is somewhat similar in effect to the Depth Blur tool but uses a different approach for cleaner results in many cases.

Contents


The Blur Image input must be connected, or no blurring will be performed.



Controls


Method


Soften

This method varies from a simple box shape to a Bartlett triangle to a decent-looking smooth blur as Quality is increased. It is a little better at preserving detail in less-blurred areas than Multibox.


Multibox

Similar to Soften, this gives a better Gaussian approximation at higher Quality settings.


Defocus

Not really a true defocus, this gives a flat, circular shape to blurred pixels that can approximate the look of a defocus.


Quality

Increasing Quality gives smoother blurs, at the expense of speed. Quality set to 1 uses a very fast but simple box blur, for all Method settings. A Quality of 2 is usually sufficient for low Blur Size values. 4 is generally good enough for most jobs unless Blur Size is particularly high.


Blur Channel

This selects which channel of the Blur Image controls the amount of blurring applied to each pixel.


Lock X/Y

When selected ony a Blur Size control is shown and changes to the amount of blur are applied to both axes equally. If the checkbox is cleared, individual controls appear for both X and Y Blur Size.


Blur Size

Increasing this control will increase the overall amount of blur applied to each pixel. Those pixels where the Blur Image is black or non-existent will never be blurred, regardless of Blur Size.





Tips for VariBlur (edit)

EyeonTips:Manual/Fusion 6/VariBlur



The contents of this page are copyright by eyeon Software.