Eyeon:Script/Reference/Applications/Fusion/Classes/Operator/AddModifier
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Tool : AddModifier
Summary
Creates a modifier and connects it to an Input. This provides an easy way to animate the controls of a tool.
Arguments
boolean = AddModifier(string input, string modifier)
- input
- ID of the tool's Input to be connected to
- modifier
- ID of the modifier to be created
Returns
A boolean value indicating success.
Examples
-- animate the Blend control over 100 frames if tool:AddModifier("Blend", "BezierSpline") then tool.Blend[0] = 1.0 tool.Blend[100] = 0.0 end
Requirements
- eyeonScript 5.0
- Fusion 5.0
See Also
Tips for AddModifier (edit)
- To remove a modifier, just set the input to nil (eyeonscript) or None (python).