Eyeon Talk:Manual/Tool Reference/Deep Pixel/Shader
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Revision as of 22:22, 22 January 2007 by 88.196.201.160 (Talk)
You don't need Uv channels to make the "shader" node work, you need normals. (NX,NY,NZ)
You don't need Uv channels to make the "shader" node work, you need normals. (NX,NY,NZ)