EyeonTips:Script/Reference/Applications/Fusion/Classes/Operator/GetOutputList
From VFXPedia
Get connected Tools
This funciton returns all tools that are connected to the given tool.
function GetConnectedNodes(oTool)
local toConnected = {}
oCurTool = oTool
bNoEnd = true
while bNoEnd do
table.insert(toConnected, oCurTool)
toOutputs = oCurTool:GetOutputList()
for i = 1, table.getn(toOutputs) do
y = toOutputs[i]:GetConnectedInputs()
if y[1] == nil then
bNoEnd = false
else
oCurTool = y[1]:GetTool()
end
end
end
return toConnected
end
