Eyeon:Manual/Fusion 6/Interface Overview/Spline Editor/Reducing Points
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Reducing Points
[ Main Manual Page ]
- Introduction
- Creating and Removing Animation Splines
- Interface Overview
- Context Menus
- Navigating
- Displaying Splines
- Working With Splines
- Working With Keyframes
- Filtering
- Time and Value Editors
- Looping Splines
- Reversing Splines
- Time Stretching
- Shape Box
- Ease In and Out
- Reducing Points
- Guides
- Autosnap
- Importing and Exporting Splines
- Additional Spline Options
- Tool Splines
Contents |
Reduce Points
The Reduce Points dialog can be used to decrease the number of points in a spline. Fusion will attempt to maintain the overall shape of the spline, while eliminating redundant points from the path.
Select Reduce Points from the context menu to display the reduce points dialog. The dialog that appears contains a slider with a range from 0 to 100 that represents the accuracy of the spline.
When the value is 100, no points will be removed from the spline. Use smaller values to eliminate more points.
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