3D Object import slow/uses extra memory

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Revision as of 16:07, 14 February 2007 by Adrian (Talk | contribs)
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The ability to load either obj or 3ds files are handled by the FBX SDK from alias. It was simple for us to add the functionality via the sdk, but is not written by us. I suggest that you stick with the FBX format as the obj and 3ds is a relatively new addition to the FBX SDK.