Eyeon:Manual/Fusion 6/Fusion 6.0 Build 473

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Fusion 6.0 Build 473

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Build 473 (13th September 2009)

This section lists changes made since Fusion 6.0 build 470 was released. For a complete list of changes made since Fusion 5.3 and 6.0 build 402 please see this page.

Core

  • Fixed a crash after detecting the graphics card’s float capabilities if there is no float support at all (eg. GeForce/Quadro 4, Matrox Parhelia, or worse).
  • Matte gamma was inverted when processing float image pixels (but was correct when processing the canvas colour of a float image).
  • Fixed another case where ‘infinite’ DoDs could be transformed when flattening concatenated transforms.
  • For DoD capable tools, a DoD is required for an input if there’s an image at all, not only when an image is required for that input.
  • Duplicate edge image sampling will return the canvas colour if there is no pixel data, instead of crashing.
  • Fixed cleanup of ‘OperatorControl’s when a tool is deleted, which was causing a deleted XYPath to stay around in the view until a different tool was made active.
  • Stopped certain pointer tag types from saving/loading.
  • Fixed replace paint mode with 8bit masks.
  • The “Image” tab is now always visible even on head mask tools, for access to the clipping mode option.

UI

  • Updated tips from the VFXpedia page.

Formats

  • Added pixel aspect support and more metadata fields for Cineon and DPX formats.
  • Raw format could save out some pointer values which (when loaded back in) would be pointers to random memory, causing crashes. This was affecting cache to disk.

3D

  • Using masks as textures work again. Texture2D, SphereMap, Projector3D, Camera3D can now take masks too.

Polylines, Paths & Grid Mesh

  • Fixed some inconsistencies with click-append and draw-append modes in XYPath.
  • The state of XYPath’s Close/Open toolbar button would occasionally get out-of-sync with the state of the XYPath itself.
  • Fixed a crash using XYPath context menu items from its control window title.

Splines, Timeline & Spline Editor

  • Fixed display of inputs with expressions that are also animated by a spline/modifier.
  • Fixed disappearing splines from the LUT view if panning is performed by MMB clicking directly on a point.
  • The status bar wasn’t being updated with the time at the mouse pointer position when hovering over guides.

Scripting

  • AskUser() dialogs resize to their content properly again.