EyeonTips:Script/Reference/Applications/Fusion/Classes/Operator/GetOutputList
From VFXPedia
Get connected Tools
This funciton returns all tools that are connected to the given tool.
function GetConnectedNodes(oTool) local toConnected = {} oCurTool = oTool bNoEnd = true while bNoEnd do table.insert(toConnected, oCurTool) toOutputs = oCurTool:GetOutputList() for i = 1, table.getn(toOutputs) do y = toOutputs[i]:GetConnectedInputs() if y[1] == nil then bNoEnd = false else oCurTool = y[1]:GetTool() end end end return toConnected end