Eyeon Talk:Script/Reference/Applications/Fuse/ViewShader Reference Manual
From VFXPedia
SetupShader() is duplicated in the event callbacks list.
Noticed in some of the viewshader examples, f.TexCoord2 is used, and in others f.TexCoord1. Assuming f.TexCoord1 is the normal image coordinates, what is f.TexCoord2? --Chad 13:01, 10 June 2010 (EDT)