Eyeon:Manual/Fusion 6/LUTCubeApply

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LUTCubeApply

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LUT Cube Apply [LCP]

Image:F63_Icon_LutCubeApply.png

The LUT Cube Apply takes an image created by the LUT Cube Creator as the foreground input applies that LUT to the image connected to the Background input. Feeding the original image into the tool would result in an unaltered or 1:1 output. You can however modify, grade and color-correct the original cube image with as many tools as you like and feed the result into the LUT Cube Apply. Or take a LUT image that has been graded beforehand to apply the LUT without having to write an actual 3D LUT using the LUT Cube Analyzer.

Contents



Controls


Usage

Connect any image that is meant to be modified according to the LUT to the Background input of the tool. Connect a LUT Cube image to the Foreground input of the tool.


Use OpenCL

If your graphics card supports OpenCL, enabling this option will tremendeously speed up the processing on this tool.





Tips for LUTCubeApply (edit)

EyeonTips:Manual/Fusion 6/LUTCubeApply



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