Eyeon:Script/Reference/Applications/Fusion/Classes/QueueManager/AddJob
From VFXPedia
Contents |
QueueManager : AddJob
Arguments
AddJob(FileName, Groups, Frames, EndScript)
- FileName (required, string)
A valid path for a job to be added to the render manager.
- Groups (optional, string)
A string listing the slave groups (comma separated) to render this job on. Defaults to "all".
- Frames (optional, string)
The set of frames to render, e.g. "1..150,155,160". If nil or unspecified, the comp's saved frame range will be used.
- EndScript (optional, string)
Full pathname of a script to be executed when this job has completed (available from the RenderJob object as the RJOBS_CompEndScript attribute).
Returns
The RenderJob object just created in the queue manager.
Remarks
This function allows a user to add jobs remotely to the Fusion Render Manager, either through a standalone script or through the Fusion interface. This is potentially useful for the batch adding of jobs.
Requirements
- eyeonScript 5.0
- Fusion 5.0
Examples
No examples at this time.
Tips for AddJob (edit)
EyeonTips:Script/Reference/Applications/Fusion/Classes/QueueManager/AddJob