Transforming images, X&Y size, Angle, X&Y offset and pivot, as well as stamp or tiling rendering method.
--***********Transform Image*********** out = img:Transform(nil, {
XF_XOffset = 0.65, --center.X, XF_YOffset = 0.6, --center.Y, XF_XAxis = 0.5, --pivot.X, XF_YAxis = 0.5, --pivot.Y, XF_XSize = 0.2, --sizex, XF_YSize = 0.4, --sizey, XF_Angle = 30.0, --angle,
XF_EdgeMode = 1, --edge_modes Black=0, Wrap(tile)=1, Duplicate edges=2
})