< Previous | Contents | Next >
Methods
GLImageViewer.DragRoI()
Lets the user drag out an RoI rectangle.
GLImageViewer.EnableLUT([enable])
Enables or disables the current View LUT.
> Parameters:
enable (boolean) – enable
GLImageViewer.EnableRoI([enable])
Enables or disables the current View RoI.
> Parameters:
enable (boolean) – enable
![]()
GLImageViewer.ExportTo3DLUT()
Exports the current LUTs to a 3D LUT file.
> Returns: success
> Return type: boolean
GLImageViewer.IsLUTEnabled()
Returns true if the current View LUT is enabled.
> Returns: enabled
> Return type: boolean
GLImageViewer.LoadLUTFile([pathname])
Loads a LUT file, setting or LUT plugin ID into the View LUT.
> Parameters:
pathname (string) – pathname
> Returns: success
> Return type: boolean
GLImageViewer.LockRoI([enable])
Locks or unlocks the View RoI.
> Parameters:
enable (boolean) – enable
GLImageViewer.SaveLUTFile([pathname])
Saves current LUTs into a .viewlut file.
> Parameters:
pathname (string) – pathname
> Returns: success
> Return type: boolean
GLImageViewer.SetRoI()
Note: This method is overloaded and has alternative parameters. See other definitions. Sets the current View RoI region.
GLImageViewer.SetRoI(rect)
Note: This method is overloaded and has alternative parameters. See other definitions. Sets the current View RoI region.
> Parameters:
rect (table) – rect
GLImageViewer.SetRoI(auto)
Note: This method is overloaded and has alternative parameters. See other definitions. Sets the current View RoI region.
> Parameters:
auto (boolean) – auto
GLImageViewer.ShowDoD([enable])
Enables or disables drawing the current View DoD rectangle.
> Parameters:
enable (boolean) – enable
GLImageViewer.ShowLUTEditor()
Pops up the Editor window for the current View LUT.
GLImageViewer.ShowRoI([enable])
Enables or disables drawing the current View RoI rectangle.
> Parameters:
enable (boolean) – enable