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Methods
RenderSlave.Abort()
Cease rendering, and quit the current job.
RenderSlave.GetJob()
Return the slave’s current RenderJob object, if any.
RenderSlave.IsDisconnecting()
True if slave is disconnecting from a job.
Sometimes when a slave is disconnecting from the render manager object, it will take a few seconds to actually disconnect. During this time, it will not show up interactively in the Render Manager’s slave list, however, it will show up in the table returned by GetSlaveList(). As such, this function was added to easily tell if a RenderSlave is currently disconnecting.
Returns a boolean value indicating whether the slave’s RSLVB_IsDisconnecting attribute is currently set to false.
True if slave has no job and nothing to do.
Returns a boolean value indicating whether the slave’s RSLVB_IsIdle attribute is currently set to false.
RenderSlave.IsProcessing()
True if slave is busy.
Returns a boolean value indicating whether the slave is currently processing a frame.