Domemaster Fusion Macros V2.0 Released

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Domemaster Fusion Macros V2.0 Released

#1

Post by AndrewHazelden » Wed Jun 01, 2016 9:51 am

Dover Studios co-founder Andrew Hazelden has released Domemaster Fusion Macros version 2.0.

The Domemaster Fusion Macros is a collection of 68 macros and 30 scripts that simplify and streamline the process of creating VR content in the Blackmagic Design Fusion compositing package.

This toolset will boost your VR production capabilities and let freelancers and indie studios compete with the big shops on commercial VR projects.

These macros are great for preparing pre-rendered content for use in a fulldome theater, or on a head mounted display like the Oculus Rift, Samsung Gear VR, HTC VIVE, OSVR, or Google Cardboard.

The node based macros allow artists to reformat stereoscopic imagery between LatLong, angular, and domemaster projections, convert LatLong imagery to cubic formats, and rearrange 6 sided cubic panorama images. Fusion’s node based approach makes it easy to re-target immersive content for Oculus Rift & Gear VR, fulldome, and panoramic format presentations, or composite live action footage into a panoramic backplate.

As a bonus, the Domemaster Fusion Macros include several stereoscopic merging nodes so you can output your immersive content in the stereo 3D over/under, side by side, and anaglyph formats. Twenty-seven compositing examples are provided that show how to get the most out of the Fusion Macros. There is an advanced example that shows how to use a fast UV Pass technique to remap imagery between different panoramic projection formats.

Domemaster Fusion Macros version 2.0 is now available for download and is priced at $249 USD for a single user license. Existing version 1.0 customers can upgrade for $99 USD.

For more information about the macros check out:
Edit: Deleted URL

New Features in Version 2.0

The Domemaster Fusion Macros have been updated to work with Fusion 8.

The new "Generate UV Pass in PTGui" script automates the process of creating a set of UV pass warping maps from a PTGui Pro project file. This script allows Fusion to use a node based workflow to stitch panoramic 360° multi-camera rig imagery. The generated UV pass warping maps can be used in After Effects, Nuke, TouchDesigner, or any other tool that supports a UV Pass warping mode.

There are now 27 Fusion example compositing project files included that give practical examples of node based panoramic 360 degree compositing workflows. There is a new roller coaster example scene that is rendered by Fusion's 3D animation system into the equirectangular, fulldome, and cubic panoramic image projections.

The new Mac and Windows based graphical installer program makes it easier to get started right away.

A set of Fusion 8 hotkeys was created to speed up the process of building a VR composite in Fusion. This is especially handy for quickly adding the nodes required when using a UV pass based VR stitching workflow in Fusion or Fusion Studio.

The PanoView GUI makes it easy to send your immersive imagery to an Oculus Rift or HTC Vive HMD. You can now send panoramic imagery from Fusion to a desktop panoramic 360° media viewer or an HMD with a single keypress! The PanoView GUI window is accessible by running the "Edit PanoView Preferences" script.

The "Send Media" scripts make is easy to pass media from Fusion to the rest of your design software like Adobe CC, Affinity Photo & Designer, Photomatix Pro, TouchDesigner, PTGui, and Autopano Pro. These tools are now easier then ever to configure using the new "Edit Send Media to Preferences" script.

A new "Open 360 Video Metadata Tool" script was added that will launch the YouTube 360 / Facebook 360 spatial media metadata embedding program. This cuts down the time required to prepare a finished VR movie for delivery to online video platforms.

The new "Convert Movies to Image Sequences" script lets you extract image sequences and audio files from a folder of movies. This is handy if you want to do challenging compositing tasks with footage sourced from video production formats like MP4 videos, QuickTime ProRes, Matroska MKV, or HVEC H.265 compressed footage inside of Fusion.

The new 360° environment map based panoramic texture baking macros named "Angular2MeshUV", "CubicFaces2MeshUV", and "Equirectangular2MeshUV" allow you to convert and transform your panoramic imagery into any image projection imaginable. It works with your movies, HDRI imagery, and image sequences and uses the UV layout of a user defined FBX, OBJ, DAE, 3DS, or Alembic format polygon mesh to control the final image re-projection.

The new "CubicFaces2DefishedRectangular" and "CubicFacesStereo2DefishedRectangularStereo" macros allow you to take panoramic cubic imagery and extract a regular 16:9 or 4:3 style video frame that can be shown on a TV or computer monitor in either a mono 2D or stereo 3D format.

A collection of panoramic 360° mesh resources were added to allow for in-scene Fusion playback and review of custom image projections.

A new "UVPassFromRGBImageOnDisk" node was created that does the UV pass warping inline in the composite by loading the UV image as an attribute inside the node instead of using a separate loader node for accessing the imagery. This node compliments the existing "UVPassFromRGBImage" node to allow for more flexibility in how you structure your comps.
Last edited by AndrewHazelden on Tue Feb 13, 2018 7:59 pm, edited 1 time in total.

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Re: Domemaster Fusion Macros V2.0 Released

#2

Post by SecondMan » Wed Jun 01, 2016 11:14 pm

I'm almost sorry I don't do any VR work :)

Looks like a tremendous effort, Andrew, good to see it getting an update!

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Re: Domemaster Fusion Macros V2.0 Released

#3

Post by AndrewHazelden » Fri Sep 09, 2016 10:57 am

Version 2.2 of the Domemaster Fusion Macros VR/360° compositing toolset was released. This update adds support for Fusion/Fusion Studio on Linux, adds tools for 2D to 3D stereo conversions of panoramic imagery, and improves the panoramic 360° video stitching capabilities.

Edit: Deleted URL
fusion-stitching-samsung-gear-360-footage.jpg
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Re: Domemaster Fusion Macros V2.0 Released

#4

Post by AndrewHazelden » Mon Sep 12, 2016 9:35 am

Under the Bridge – A Domemaster Fusion Macros VR Video Stitching Tutorial
Edit: Deleted URL
sony-a7sii-camera-rig.jpg
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Re: Domemaster Fusion Macros V2.3 Released

#5

Post by AndrewHazelden » Fri Nov 18, 2016 6:28 pm

This week's release of Domemaster Fusion Macros V2.3 is a big one!

To name just a few of the major improvements, there is Google VR View Web Publishing, PTGui BatchBuilder automation, 360° stereoscopic 3D video stitching, Fusion 3D based multi-channel panoramic rendering, and panoramic mask generation using enblend.

For more details check out this blog post:
Edit: Deleted URL

360° Stereoscopic 3D Video Stitching

The tools for panoramic 360° stereo 3D video stitching have been improved in the latest release. There are now three different ways you can achieve stereo stitching with the Domemaster Fusion Macros toolset.




Categorized Macros, Scripts, and Bins

The macros, scripts, and bin folders have been broken down into sub-categories which makes it a lot faster to find exactly the right tool you are looking for.

The Macros are now in separate sections to make it easier to access the tool you want with less scrolling. You can browse through the “Conversion”, “Filter”, “Mask”, “Miscellaneous”, “Renderer3D”, “Stereoscopic”, “Transform”, “UV Pass”, and “Viewer” macro categories.

Fusion Bin Window

Domemaster Fusion Macros Menus

Fusion Script Menus

Fusion 3D Based Multi-Channel Panoramic Rendering

The Domemaster Fusion Macros panoramic rendering nodes work with Fusion’s 3D animation system. The nodes now have custom versions that provide multi-channel rendering with support for “Z-depth”, “World Position”, “UV Coords”, “Coverage”, “Material IDs”, “Object IDs”, and “BG Color” elements.

This is an example of the equirectangular panoramic "World Coordinate Position" channel that was rendered from inside of Fusion's 3D system using the Domemaster Fusion Macros.
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Re: Domemaster Fusion Macros V2.0 Released

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Post by AndrewHazelden » Wed Jan 18, 2017 2:45 am

This is a quick demo of the "Generate Panoramic Blending Masks" Script:
generate-pannoramic-blending-masks.png
1. Select the loader or saver nodes you want to blend together.

2. Run the "Script > Domemaster Fusion Macros > Generate Panoramic Blending Masks" menu item to open up the setting dialog for the blending controls.

3. Adjust the settings. I like using the "Node Layout" Build Nodes Left option when creating masks for merge nodes. This makes the node positioning much more natural for the way I build a comp tree in Fusion.

4. The new masks and the channel boolean nodes are generated and stored as comp elements in your clipboard which you can paste into any Fusion comp.

To use the newly generated masks, you connect the output of the channel boolean nodes to the effect mask on each of the merge nodes.
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Re: Domemaster Fusion Macros V2.0 Released

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Post by AndrewHazelden » Sun Jan 22, 2017 7:46 pm

Domemaster Fusion Macros v2.4 has been released.

Here is a summary of the new features in this update:

Facebook 360 Support

Three new panoramic image conversion macros were added that allow you to process imagery in the Facebook 360 based "Facebook Vertical Strip" cubemap image projection. This format is used when viewing panoramic 360° photos on Facebook.

360° Video Stitching Examples

There is a new Domemaster Fusion Macros example footage webpage that provides customers with access to sample media and Fusion compositing files. These projects are used to demonstrate workflows for panoramic 360° video stitching in both mono 2D, and stereoscopic 3D outputs. There are also two examples that show how to create the popular "Tiny Planet" style image projection using Fusion.

Mettle SkyBox Support

If you use Fusion along side of After Effects and the Mettle SkyBox Studio v2 plugin, you will be pleased to know that the Domemaster Fusion Macros Send Media to After Effects" script has been updated. This Fusion based script is now capable of applying a SkyBox plugin effect to your 360° footage as soon as the media is sent from Fusion and loaded into an After Effects pre-comp.

The Fusion based "Edit Send Media to Preferences" dialog is where you need to look if you want to control the new Mettle SkyBox plugin linking settings. This dialog is used to assign the "Mettle SkyBox Converter", "Mettle SkyBox Project 2D", "Mettle SkyBox Rotate Sphere", "Mettle SkyBox Viewer" plugin effects, and has controls to customize the "Mettle Input", and "Mettle Output" image projection settings.

It is also possible to apply a Dome Tilt rotation setting to the SkyBox based footage by opening up the "Edit PanoView Preferences" dialog in Fusion and enabling the "Dome Tilt" and "Dome Tilt Angle" controls. This is used to change the pitch orientation of the footage which allows you to rotate media upright.
Send Media to Preferences.png
Cross-Platform Affinity Support

Support for sending media from Fusion to Affinity Photo and Affinity Designer has been improved in this update. With the commercial release of Affinity Photo and Affinity Designer on Windows, the Domemaster Fusion Macros Affinity linking features now work equally well on both macOS and Windows. With the latest Affinity programs you are now able to transfer EXR format high dynamic range media from your active Fusion composite and continue to edit them in the Affinity software products.
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Re: Domemaster Fusion Macros V2.0 Released

#8

Post by AndrewHazelden » Thu Feb 16, 2017 12:26 pm

This Domemaster Fusion Macros tutorial demonstrates the "Send Media to After Effects" tool.

This script lets you easily send media from Fusion into a new After Effects composite. This is handy if you have a node based composite in Fusion but still want to use a favorite plugin that only exists in After Effects.


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Re: Domemaster Fusion Macros V2.0 Released

#9

Post by JCB91 » Tue Feb 13, 2018 4:38 am

I have downloaded this Video from YT and tried to analyze what kind of 360 format layout this has.



I splitted it into 6 cubics and converted to LatLong, but it doesnt match perfect.

TEST_360_Retime_LL_A_1014.jpg


Anyone has an idea what kind of Layout YT is using there? If you watch it on YT it looks perfect.
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Re: Domemaster Fusion Macros V2.0 Released

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Post by AndrewHazelden » Tue Feb 13, 2018 9:13 am

JCB91 wrote:
Tue Feb 13, 2018 4:38 am
Anyone has an idea what kind of Layout YT is using there? If you watch it on YT it looks perfect.
It is known as an E.A.C or equiangular cube map:
https://www.blog.google/products/google ... -vr-video/

A regular cubemap face is a perspective view rendered with a 90° FOV per cubic face. The EAC cubemap view has been adjusted to optimize the density of pixels across the view evenly.
LATLONG vs EAC.png

The illustration below from the Google post I linked to shows the variations on a single vertical scanline in a cubic face image between a regular cubemap face and the updated EAC cubemap face.
Plain vs EAC Face Visualization.png
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