3D Navigation modifier keys

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gez
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3D Navigation modifier keys

#1

Post by gez » Wed Feb 13, 2019 5:41 pm

Hi,
As a long time Blender user I find the 3d navigation in Fusion a bit awkward (infuriating even :D ). I've been trying to change the modifier keys to make it work closer to Blender's 3D view I'm used to, but I haven't found where those settings can be modified (IF they can be modified).

Basically what I'd like to do is rotating the view with middle button, and use modifier keys to pan (shift) /zoom (ctrl)

Is that possible in Fusion?
Thanks in advance.
Last edited by gez on Thu Feb 14, 2019 4:41 am, edited 1 time in total.

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Re: 3D Navigation modifier keys

#2

Post by pingking » Wed Feb 13, 2019 10:38 pm

Currently you can't change the navigation

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Re: 3D Navigation modifier keys

#3

Post by gez » Thu Feb 14, 2019 4:43 am

Sad emoji...

I guess it will be a reasonable item for the Wishlist board. I'm sure people coming from other 3D softwares will appreciate it.

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Re: 3D Navigation modifier keys

#4

Post by SirEdric » Thu Feb 14, 2019 9:47 am

Oh....come on...it's just about building new muscle memory...
(Guess how much I cursed while learning Blender after 20 years of Fusion...:-))

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Re: 3D Navigation modifier keys

#5

Post by gez » Thu Feb 14, 2019 10:10 am

Normally I would agree. I never change applications settings and I let my brain adjust, but I use Blender daily for all my 3D work and for that reason it has been very challenging to adjust to Fusion's 3D view.
I can live with some minor shortcuts (now that I replaced Blender's compositor completely with Fusion I usually ask Belnder to add nodes with shift+space out of habit, not a big deal) but in this case I expect Fusion to be a complement for my 3D work done in Blender rather than a full replacement, so I have these conflicting navigation methods and I just can't get used to both.

I guess I'm out of luck for now and I'll have to make an extra effort.
Last edited by gez on Fri Feb 15, 2019 8:04 am, edited 1 time in total.

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Re: 3D Navigation modifier keys

#6

Post by SecondMan » Thu Feb 14, 2019 10:16 am

What I always recommend for navigating Fusion (you may already be doing it) is a Wacom tablet.

Map the middle and right mouse buttons to the pen buttons and all of a sudden (or after a short while) Fusion's navigation makes a ton of sense.

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Re: 3D Navigation modifier keys

#7

Post by SirEdric » Thu Feb 14, 2019 10:55 am

Oh yes! My Wacom! Never leave home without it!...:-)

Added in 1 minute 55 seconds:
Just did 3 days Fusion Training at a large (large!) company this week with very restrictive IT rules and hard to get hold of IT admins,
so I couldn't install wacom drivers for my travel tablet and had to do it all with a mouse.
Geeez...I felt like a dyslexic...:-)

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Re: 3D Navigation modifier keys

#8

Post by intelligent machine » Thu Feb 14, 2019 6:45 pm

Seriously. working with the Wacom is so much smoother and faster that I sometimes feel like I should charge an extra 'rental' fee just for the use of the device.

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Re: 3D Navigation modifier keys

#9

Post by gez » Fri Feb 15, 2019 8:04 am

Cool, probably using the wacom is exactly what I need to bridge the gap. Since I use mainly the mouse for Blender, using a completely different device for navigating the 3D scene in Fusion will probably help me adjust.
Thanks!

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Re: 3D Navigation modifier keys

#10

Post by Midgardsormr » Fri Feb 15, 2019 11:07 am

I hope someday there's some kind of move toward a standard for hotkeys and navigation.

I use PFTrack, 3DS Max, Houdini and Fusion every day. It gets really confusing, especially the space bar, which in Max does a selection lock, in Houdini activates navigation, and in the other two starts playback. It's just as well I don't use Maya too, where I'd constantly be performing random actions in the hot box!