Code: Select all
{
Tools = ordered() {
Rectangle1 = RectangleMask {
Inputs = {
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input { Value = 0.0374999999999999, },
Height = Input { Value = 0.625305410122164, },
CornerRadius = Input { Value = 0.697, },
},
ViewInfo = OperatorInfo { Pos = { 495, 115.5 } },
},
Background1 = Background {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 1, },
TopLeftGreen = Input { Value = 1, },
TopLeftBlue = Input { Value = 1, },
EffectMask = Input {
SourceOp = "Rectangle1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 495, 148.5 } },
},
Morph1 = KomkomDoorn.KD_Morph {
CtrlWZoom = false,
Inputs = {
["Morph Setup"] = Input {
Value = KomkomDoorn.KD_MorphParameter {
Version = 1,
Type = "Morph",
Flags = 1,
Controls_Specification = {
{
Flags = 0,
Curved = true,
Controls_Morph = {
{
Flags = 0,
Type = 1,
X0 = 0,
Y0 = 0,
X1 = 0,
Y1 = 0
}
}
},
{
Flags = 0,
Curved = true,
Controls_Morph = {
{
Flags = 0,
Type = 1,
X0 = 1,
Y0 = 0,
X1 = 1,
Y1 = 0
}
}
},
{
Flags = 0,
Curved = true,
Controls_Morph = {
{
Flags = 0,
Type = 1,
X0 = 0,
Y0 = 1,
X1 = 0,
Y1 = 1
}
}
},
{
Flags = 0,
Curved = true,
Controls_Morph = {
{
Flags = 0,
Type = 1,
X0 = 1,
Y0 = 1,
X1 = 1,
Y1 = 1
}
}
},
{
Flags = 1,
Curved = true,
Controls_Morph = {
{
Flags = 1,
Type = 1,
X0 = 0.5,
Y0 = 0.144444,
X1 = 0.16863,
Y1 = 0.429785
},
{
Flags = 0,
Type = 1,
X0 = 0.497917,
Y0 = 0.518519,
X1 = 0.40625,
Y1 = 0.507407
},
{
Flags = 0,
Type = 1,
X0 = 0.5,
Y0 = 0.851852,
X1 = 0.5,
Y1 = 0.851852
}
}
}
}
},
},
Curvesubdivisions = Input { Value = 10, },
Adherence = Input { Value = 0, },
Locality = Input { Value = 5.45, },
Image = Input {
SourceOp = "Background1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 660, 148.5 } },
}
}
}
EDIT: ohh... but Morph's extra Viewer Controls aren't there in Fu16. Fu9 only if you want to use this tool for now...