In the olden days, producers knew what visual effects were. Now they’ve gotten into this methodology where they’ll hire a middleman – a visual effects supervisor, and this person works for the producing studio.
They’re middle managers. And when you go into a review with one of them, there’s this weird sort of competition that happens.

It’s a game called ‘Find What’s Wrong With This Shot’. And there’s always going to be something wrong, because everything’s subjective. And you can micromanage it down to a pixel, and that happens all the time. We’re doing it digitally, so there’s no pressure to save on film costs or whatever, so it’s not unusual to go through 500 revisions of the same shot, moving pixels around and scrutinizing this or that.

That’s not how you manage artists. You encourage artists, and then you’ll get – you know – art.

If your idea of managing artists is just pointing out what’s wrong and making them fix it over and over again, you end up with artists who just stand around asking “OK lady, where do you want this sofa? You want it over there? No? Fine. You want it over there? I don’t give a fuck. I’ll put it wherever you want it.” It’s creative mismanagement, it’s part of the whole corporate modality. The fish stinks from the head on down. Back on Star Wars, Robocop, we never thought about what was wrong with a shot.

We just thought about how to make it better.

Phil Tippett

Krokodove 7.00.03 beta... released

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KomkomDoorn
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Krokodove 7.00.03 beta... released

#1

Post by KomkomDoorn » Wed Sep 07, 2016 2:21 pm

Just in time for IBC I figured I might as well release Krokodove 7.00... as beta. So be carefull.

Krokodove 7.00 is a release with serveral new tools but mainly an entirely new toolset: 3d regions. Think of it as masks, but in 3D, which allow you to control (some of my) 3D tools. I promise to release new showcase compositions to illustrate the possibilities… if you first help me to get this release stable?

Currently it’s only available for Fusion 6.4 (which I still use mainly in production) and 8.2 (Studio only!) for Windows. The Mac and Linux build will come, as soon as I get the SDK sorted out with Blackmagic.

Check out the website for more details: http://www.krokodove.com
(Showcase... http://www.vimeo.com/channels/krokodove)

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Re: Krokodove 7.00.03 beta... released

#2

Post by SecondMan » Wed Sep 07, 2016 10:06 pm

:cheer: :cheer: :cheer: :cheer: :cheer: :cheer: :cheer:

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Re: Krokodove 7.00.03 beta... released

#3

Post by thibaud » Thu Sep 08, 2016 12:42 am

:cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers: :cheer: :cheers: :cheers:

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Re: Krokodove 7.00.03 beta... released

#4

Post by KomkomDoorn » Thu Sep 08, 2016 1:22 am

:cheer: ...... Bug found
:cheers: ...... Bug solved

.raf

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Re: Krokodove 7.00.03 beta... released

#5

Post by Dunn » Thu Sep 08, 2016 12:59 pm

WOW, :o :o the new 3d features are really cool! Great release, Raf. Thanx alot ! :D

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Re: Krokodove 7.00.03 beta... released

#6

Post by mdharrington » Thu Sep 08, 2016 3:43 pm

great news....thanks :D

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Re: Krokodove 7.00.03 beta... released

#7

Post by JUNE » Thu Sep 08, 2016 8:41 pm

tubecreat3d 's from object is bug? no option

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Re: Krokodove 7.00.03 beta... released

#8

Post by KomkomDoorn » Fri Sep 09, 2016 12:41 am

JUNE wrote:tubecreat3d 's from object is bug? no option
It's a disabled option which I forgot to hied...
.raf

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Re: Krokodove 7.00.03 beta... released

#9

Post by JUNE » Fri Sep 09, 2016 3:42 am

KomkomDoorn wrote:
JUNE wrote:tubecreat3d 's from object is bug? no option
It's a disabled option which I forgot to hied...
.raf

thanks. very cool .

test:
font.gif
poly.gif
polyplay.gif
tube1.gif
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Re: Krokodove 7.00.03 beta... released

#10

Post by Kristof » Sat Sep 24, 2016 1:09 pm

Grow Color macro now part of Krokodove! Nice... How about Edge Extrude?

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Re: Krokodove 7.00.03 beta... released

#11

Post by KomkomDoorn » Sun Sep 25, 2016 11:08 am

Kristof wrote:Grow Color macro now part of Krokodove! Nice... How about Edge Extrude?
And what do you meen by "Edge Extrude"?

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Re: Krokodove 7.00.03 beta... released

#12

Post by JUNE » Sun Sep 25, 2016 4:21 pm

if polyplay3d has Voronoi just fine, it would be better.

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Re: Krokodove 7.00.03 beta... released

#13

Post by KomkomDoorn » Mon Sep 26, 2016 2:56 pm

JUNE wrote:if polyplay3d has Voronoi just fine, it would be better.
I know... (which actually comes down to... "it will") :-)
.raf

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Re: Krokodove 7.00.03 beta... released

#14

Post by JUNE » Mon Sep 26, 2016 4:02 pm

KomkomDoorn wrote:
JUNE wrote:if polyplay3d has Voronoi just fine, it would be better.
I know... (which actually comes down to... "it will") :-)
.raf
thx, very very well this tool

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Re: Krokodove 7.00.03 beta... released

#15

Post by MilosL » Wed Sep 28, 2016 7:12 am

Many thanks.
Bug:? After disconnecting region, the tool remains affected (Fusion 6.4).