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[Fu16b7] CoordTransform modifier freezes Fusion

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bryanfordney
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[Fu16b7] CoordTransform modifier freezes Fusion

#1

Post by bryanfordney » Tue Jul 30, 2019 11:36 am

Fusion version:

16, beta 7


OS and version:

macOS 10.14.6

Additional relevant system info:

iMac (Retina 5K, 27-inch, Late 2015)

Description of the bug:

Adding "CoordTransform Position" modifier to a 3d transform makes the application freeze.

Severity (Trivial, Minor, Major, Critical)

Critical

Steps to reproduce:

Make something with a 3d transform.
Try to add CoordTransform Position to the Translation property.

Please, if possible, provide a Fusion setup to help demonstrate the behaviour, either as an attachment or between [code] tags:

Workaround is to open comp in Fu9, add the modifier, then reopen in Fu16, and it will work.

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Re: [Fu16b7] CoordTransform modifier freezes Fusion

#2

Post by bryanfordney » Thu Aug 01, 2019 8:01 am

I will add that once you have a CoordTransform system setup in Fu9 and you open it in Fu16, it behaves much more slowly in Fu16.

There seem to be two bottlenecks:

- Selecting the target ( a significant period of lag after the selection is made)
- Viewing the object in the viewer ( this is where Fu9 is much faster; displaying the path of movement in the 3d viewer is much, much slower in Fu16)

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Re: [Fu16b7] CoordTransform modifier freezes Fusion

#3

Post by bryanfordney » Sat Aug 17, 2019 6:42 am

Still freezes in Fusion 16.0 release. Tested on Linux

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Re: [Fu16b7] CoordTransform modifier freezes Fusion

#4

Post by bryanfordney » Wed Oct 30, 2019 12:33 pm

Still broken in 16.1

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Re: [Fu16b7] CoordTransform modifier freezes Fusion

#5

Post by SecondMan » Thu Oct 31, 2019 4:17 pm

Perhaps this previous ticket has been misunderstood :)

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Re: [Fu16b7] CoordTransform modifier freezes Fusion

#6

Post by SecondMan » Mon Oct 05, 2020 3:57 pm

Still borked in 16.2.4 build 6