OS and version:
Description of the bug:
In the attached comp some expressions on the camera simulate a vertigo effect.
View the last Merge3D or Render3D and play back.
Everything looks like it should (start and endframe shown here). Now press Render.
When rendering, only the camera's translation is modified, the AOV however remains static,
leading to an incorrect result.
Severity (Trivial, Minor, Major, Critical)
Steps to reproduce:
Please, if possible, provide a Fusion setup to help demonstrate the behaviour, either as an attachment or between
[code]tags: As a hackaround:
View the saver and set it to 'High Quality Interactive'.
Play the animation instead of pressing Render.