Volume fog noise not in world coordinates - noise offset doesn't work
Posted: Wed Jan 25, 2017 6:22 pm
Fusion version:
8.2 build 2
OS and version:
Linux
Description of the bug:
Noise Translation settings in VolumeFog/Noise have no effect at all. Moving the Fog through the world moves the noise with it - the noise is always attached to the Fog.
Severity (Trivial, Minor, Major, Critical)
Major, for creative reasons
Please, if possible, provide a Fusion setup to help demonstrate the behaviour, either as an attachment or between code tags:
8.2 build 2
OS and version:
Linux
Description of the bug:
Noise Translation settings in VolumeFog/Noise have no effect at all. Moving the Fog through the world moves the noise with it - the noise is always attached to the Fog.
Severity (Trivial, Minor, Major, Critical)
Major, for creative reasons

Please, if possible, provide a Fusion setup to help demonstrate the behaviour, either as an attachment or between code tags:
Code: Select all
{
Tools = ordered() {
Shape3D2_1 = Shape3D {
Inputs = {
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 616, },
Shape = Input { Value = FuID { "SurfaceSphereInputs" }, },
["MtlStdInputs.MaterialID"] = Input { Value = 616, },
["SurfaceSphereInputs.Radius"] = Input { Value = 100000, },
["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 617, }
},
ViewInfo = OperatorInfo { Pos = { 1485, 10279.5 } },
},
Merge3D3 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Shape3D1_1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Shape3D2_1",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "Camera3D1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1485, 10345.5 } },
},
Shape3D1_1 = Shape3D {
Inputs = {
["Transform3DOp.Translate.Y"] = Input { Value = 1000, },
["Transform3DOp.Translate.Z"] = Input { Value = -8038.3756, },
["Transform3DOp.Rotate.X"] = Input { Value = -90, },
["Transform3DOp.Scale.X"] = Input { Value = 200, },
["MtlStdInputs.MaterialID"] = Input { Value = 615, },
["SurfacePlaneInputs.Width"] = Input { Value = 200, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 615, }
},
ViewInfo = OperatorInfo { Pos = { 1375, 10345.5 } },
},
VolumeFog1_2 = VolumeFog {
CtrlWZoom = false,
Inputs = {
Shape = Input { Value = FuID { "Sphere" }, },
["Translate.X"] = Input { Value = -8095.0859375, },
["Translate.Y"] = Input { Value = 1000.00006103516, },
["Translate.Z"] = Input { Value = -14852.6044921875, },
["Rotate.RotOrder"] = Input { Value = FuID { "XYZ" }, },
ScaleLock = Input { Value = 1, },
Size = Input { Value = 2854.12765957447, },
SoftEdge = Input { Value = 0.540425531914894, },
Samples = Input { Value = 47, },
["Color.Red"] = Input { Value = 0.3, },
["Color.Green"] = Input { Value = 0.3, },
["Color.Blue"] = Input { Value = 0.3, },
FogOnly = Input { Value = 1, },
Detail = Input { Value = 2.4040404040404, },
["Noise.Translate.Z"] = Input { Value = -2000, },
["Noise.Rotate.RotOrder"] = Input { Value = FuID { "XYZ" }, },
["Noise.Scale.Nest"] = Input { Value = 1, },
["Noise.Scale.Lock"] = Input { Value = 1, },
Seethe = Input { Value = 1.1561866, },
Camera = Input { Value = FuID { "Camera3D1_1" }, },
DoInScattering = Input { Value = 0, },
Image = Input {
SourceOp = "Renderer3D1_1",
Source = "Output",
},
SceneInput = Input {
SourceOp = "Merge3D3",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1650, 10411.5 } },
},
Renderer3D1_1 = Renderer3D {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D3",
Source = "Output",
},
CameraSelector = Input { Value = FuID { "Camera3D1_1" }, },
RendererType = Input { Value = FuID { "RendererOpenGL" }, },
["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
["RendererOpenGL.Channels.WorldCoord"] = Input { Value = 1, },
["RendererOpenGL.LightingEnabled"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 1650, 10345.5 } },
},
Camera3D1_1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -12781.1237184813, },
["Transform3DOp.Translate.Y"] = Input { Value = 3042.71465763267, },
["Transform3DOp.Translate.Z"] = Input { Value = -12377.0855310825, },
["Transform3DOp.Rotate.X"] = Input { Value = -7.19999980926514, },
["Transform3DOp.Rotate.Y"] = Input { Value = 300.200012207031, },
FLength = Input { Value = 18.2123442718302, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 618, },
["MtlStdInputs.MaterialID"] = Input { Value = 617, },
},
ViewInfo = OperatorInfo { Pos = { 1485, 10444.5 } },
}
}
}