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Reactor 3 Release Announcement

Posted: Wed May 29, 2019 9:50 pm
by SecondMan
Image

Reactor 3 is here!


We Suck Less proudly presents Reactor 3.


Reactor v3 About Window.png
The Reactor 3 About Window...

What is new?

Quite a bit. But here are the things that will matter to you the most:



More speed!

Reactor 3 is fast. How fast? This fast! Reactor is now capable of running concurrent downloads. Throw a good internet connection at it and it will bloody well use it!

More content!

Finally you can download KartaVR in one fell swoop. And fast, too! The bug that prevented you from doing this before has been gloriously fixed.

More stuff!

Check out the new Preferences window! Clickable hyperlinks! Better search! Install Reactor wherever you like!




Enough already! How do I get my filthy mitts on it?

By downloading and running the below installer script, of course!


Reactor-Installer.lua
Reactor 3 Installer...
(47.55 KiB) Downloaded 638 times



Simply drag it from your desktop into the Fusion Console tab to run it. Alternatively, you can also copy/paste the script into the Console text entry area. In DaVinci Resolve and Fusion 16 you can also drag the script from your desktop into the Nodes view to run it.

Users who have Reactor v1 or Reactor v2 installed are also encouraged to re-install Reactor via the Reactor installer v3 script to make sure the Config folder based Reactor.fu file is updated.


More better!

You can find an exhaustive (if not exhausting) Change Log here but here is a choice selection of Reactor 3 goodness:

- New Reactor Preferences... window! Check it out!
- New configurable "New" column to get to all the latest and greatest fast!
- New Donation column to make supporting the Reactor community easier
- Clickable HTML hyperlinks in Atom Description fields in Resolve/Fusion 16
- Support for custom atom repositories from both GitLab and GitHub using the Reactor.cfg file
- Improved and faster search function, which also shows the number of search results
- Installing and removing Atoms can now be done by clicking the little checkboxes themselves!
- Improved support for Fusion v16
- Custom install paths!
- New Show Comps Folder menu item
- General performance and stability improvements

If you are new to Reactor, please find more information here.

Re: Reactor 3 Release Announcement

Posted: Thu May 30, 2019 7:30 am
by SirEdric
You. Guys. Rock.
Thanks so much for not only keeping this splendid tool alive, but also improving it step by step.
(And large steps those steps are!...:-))

All the best!

Eric.

Re: Reactor 3 Release Announcement

Posted: Thu May 30, 2019 7:36 am
by sepu66
Awesome thanks, guys! Coming from Nuke these tools definitely have saved me time. Really appreciated! Great community.

Re: Reactor 3 Release Announcement

Posted: Sat Jun 01, 2019 11:36 pm
by SirEdric
Heya.
I just found that in the Atomizer there seems to be no Macros or Tools/Macro category.....?

Re: Reactor 3 Release Announcement

Posted: Sun Jun 02, 2019 4:59 am
by AndrewHazelden
SirEdric wrote:
Sat Jun 01, 2019 11:36 pm
Heya.
I just found that in the Atomizer there seems to be no Macros or Tools/Macro category.....?
The Reactor categories were done by functional grouping like this:

Code: Select all

Tools
Tools/3D
Tools/Blur
Tools/Color
Tools/Composite
Tools/Creator
Tools/Effect
Tools/Filter
Tools/Flow
Tools/Miscellaneous
Tools/Optical Flow
Tools/Particles
Tools/Plugins
Tools/Tracking
Tools/Transform
Tools/Warp
This was done so fuses and macros could be discovered in Reactor's GUI by what function they perform and to avoid hundreds of sub-folders with only 1-2 items in them.

@SirEdric if you want I can PM you a link to the original Reactor dev topics where this was discussed, or you can search for "functional grouping" on WSL to see them. :)

If I had to guess, "se_Normalator" would fit under a "Tools/Filter" category, and "se_YATS" would likely fit under a "Tools/Blur" like category. That would place the installed files on disk in the Deploy paths of:

"Macros/Filter/se_Normalator.setting"
"Macros/Blur/se_YATS.setting"

Re: Reactor 3 Release Announcement

Posted: Sun Jun 02, 2019 7:46 am
by SirEdric
Ah....OK.
I thought those categories would actually reflect Fusion's menu structure (where there is a Tools/Macros category...:-))

Re: Reactor 3 Release Announcement

Posted: Mon Jun 03, 2019 12:55 pm
by SecondMan
Well, yes and also, err, no :)

Here's a bit of the thinking behind this. I shouldn't really matter if a tool is a Macro, or a Fuse, or a Plugin... They are merely different ways of getting to a result that the user wants.

So with that in mind, suppose I'm looking for a certain type of Filter in Reactor, I would expect to go look inside Tools/Filter rather than Tools/Filter and Tools/Macros and Tools/Fuses...

For the Fusion side of things it doesn't really matter that much either if you're expecting to find Macros in the Macros category, they will still end up in there. But on the Reactor side it improves the discoverability of tools (and I feel it may also encourage better categorisation). So I would encourage everyone to follow Atomiser in that regard.

Frankly, I've wished that the Macro category wasn't there at all, in Fusion. It's too broad, for starters. It also appears to support the idea of Macros being second-rate citizens among the Fusion tools. "It's only a Macro", as if it's anything less clever, or fast, or worthy.

I would much rather see the ability to have Macros appear in any of Fusion's menus, where they best fit. From within the Macro itself, not by working around it with config files.

Also, take KAK as an example. It's a Macro. But it's also a Fuse. So where would you put it? Where you find the other keyers in Fusion, of course. You shouldn't have to ask the question what it is, but what it does.

We made an exception for Plugins mainly because of the likes of Krokodove. They can be anything including hundreds of tools, or something that doesn't really qualify as a 'tool'.

Hope this helps :)

Re: Reactor 3 Release Announcement

Posted: Mon Jun 03, 2019 1:34 pm
by SirEdric
SecondMan wrote:
Mon Jun 03, 2019 12:55 pm
Hope this helps :)
It does, dearest brother, it does...:-)

Re: Reactor 3 Release Announcement

Posted: Mon Jun 03, 2019 2:50 pm
by Chad
SecondMan wrote:
Mon Jun 03, 2019 12:55 pm
Frankly, I've wished that the Macro category wasn't there at all, in Fusion.
Or only show up if there is an otherwise undefined macro. The shipping ones are outdated.

Re: Reactor 3 Release Announcement

Posted: Tue Jun 04, 2019 2:23 am
by Firebird
Thanks alot guys.
Great "little" helper.

:D - General performance and stability improvements ------ I like that.

Re: Reactor 3 Release Announcement

Posted: Tue Jul 16, 2019 4:22 am
by kissrawk
hello there
I can't install reactor 3 on davinci resolve 16 on windows, nothing appen when i drag the file.
On my macbook pro os x is ok. can anyone help me?
cheers

Re: Reactor 3 Release Announcement

Posted: Tue Jul 16, 2019 4:32 am
by AndrewHazelden
kissrawk wrote:
Tue Jul 16, 2019 4:22 am
I can't install reactor 3 on davinci resolve 16 on windows, nothing appen when i drag the file.
When you run Reactor's installer script, it saves a "ReactorInstallLog.txt" file in the same folder as the "Reactor-Installer.lua". This should help troubleshoot the issue you are experiencing.

Can you open the log file up in a text editor and paste the output into a message on this thread inside of a pair of phpBB [code][/code] tags?

Re: Reactor 3 Release Announcement

Posted: Wed Jul 17, 2019 3:32 am
by kissrawk
The script don´t run when i drag the file to the node editor.
thanks
cheers

Re: Reactor 3 Release Announcement

Posted: Wed Jul 17, 2019 4:18 am
by AndrewHazelden
kissrawk wrote:
Wed Jul 17, 2019 3:32 am
The script don´t run when i drag the file to the node editor.
Interesting. Can you open the script in a text editor like Notepad++? Then copy the first ~ten lines of text from the top of the script and paste it into a WSL post.

That will clarify if the lua code in the script was downloaded and saved from WSL correctly, or if it was downloaded as a webpage in HTML format.