Release of DaVinci Resolve 15.2

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Release of DaVinci Resolve 15.2

#1

Post by pingking » Wed Nov 14, 2018 12:36 pm

FYI
We are pleased to announce the release of DaVinci Resolve 15.2. This is a free update to all existing customers including those using activation keys and dongles from version 6.3 and newer.

The update is available from the BMD support web site and as there is no database change we recommend all customers to backup their active projects and database and update as soon as practical.
https://www.blackmagicdesign.com/suppor ... and-fusion

There are also a number of issues addressed in this release.
Please see the details below and the video link for the key new features.
https://www.blackmagicdesign.com/produc ... -whats-new

What's new in DaVinci Resolve 15.2

Key new features

• Improved Edit timeline performance and responsiveness
• Support for improved visual animations when editing the timeline on the Edit page
• Support for a visual keyboard customization utility to find, add and modify shortcuts
• Support for per-module customizable shortcuts, including module specific actions and context menus
• Support for showing the currently focused module in the user interface
• Support for displaying duplicate frame ranges for clips on the timeline on the Edit page
• Support for cleaning up and flattening video tracks on the Edit timeline
• Support for adding, editing and exporting custom keyword sets from the keyword dictionary in the Workspace menu
• Support for option to export gallery stills using the still label name
• Support for ResolveFX Beauty in DaVinci Resolve Studio
• Support for ResolveFX Blanking Fill for portrait videos
• Support for VCA groups
• Support for FairlightFX Multiband Compressor
• Support for FairlightFX Stereo Fixer
• Support for decoding Panasonic 8K SHV clips in DaVinci Resolve Studio

Edit

• Improved Edit timeline performance and responsiveness
• Support for improved visual animations when editing the timeline on the Edit page
• Support for displaying duplicate frame ranges for clips on the timeline on the Edit page
• Support for viewing inspector properties for the highest visible clip under the playhead in the Edit timeline when there is no active selection
• Support for viewer overlay controls for the highest visible clip under the playhead in the Edit timeline when there is no active selection
• Support for marking a clip within a compound clip or a timeline in the source viewer
• Support for cleaning up and flattening video tracks on the Edit timeline
• Support for resizing audio transitions to sub-frame boundaries
• Support for setting ease-in and ease-out on keyframes from the keyframe context menu in the Edit and Fairlight page inspectors
• Support for setting ease-in and ease-out on keyframes from the keyframe context menu in the Edit timeline
• Support for temporarily toggling snapping while scrubbing the playhead by invoking the snapping shortcut in the Edit timeline
• Support for defining characters per second thresholds to highlight non-conforming subtitle captions in the inspector
• Support for automatically enabling dynamic zoom when on-screen controls are modified on the Edit page
• Support for timeline indicators for clips with updated grades or compositions in collaborative projects
• Support for toggling the visibility of retime controls and retime curves by invoking the context menu or the shortcut in the Edit timeline
• Support for fast timecode entry in clip attributes, marker dialog, new timeline, render settings and other timecode widgets
• Support for quickly accessing recent undo/redo actions from the Edit menu
• Improved results when performing transitions on clips being composited with other layers
• Improved behavior when using the Push video transition on a title clip

Fusion

• Improved scripting API support with ability to import and export Fusion compositions
• Support for GPU acceleration for the Trails tool in the Fusion page

Color

• Support for ResolveFX Beauty in DaVinci Resolve Studio
• Support for ResolveFX Blanking Fill for portrait videos
• Support for ResolveFX ACES Transform
• Support for ResolveFX Gamut Limiter
• Support for bypassing a mixer node input by disabling the node connected to that input
• Support for option to export gallery stills using the still label name
• Support for Camera RAW controls for Canon and Panasonic clips from the DaVinci Resolve Advanced and Mini panels
• Support for clipping output gamut to a different display gamut
• Support for an ST.2084 3000 nits gamma option in Resolve Color Management
• Support for improved color matching using color charts
• Support for OpenFX extension for a plugin to describe itself as not spatially aware
⁃ Check Developer Documentation in the Help menu for more details
• Support for including non-spatially aware OpenFX plugins when generating LUTs on the Color page
• Support for including the ResolveFX Color Transform plugin when generating LUTs on the Color page
• Support for importing Dolby Vision metadata for clips in the Color page Dolby Vision option menu
• Support for previewing tone mapping using embedded, imported or custom metadata for Dolby Vision IMF clips
• Support for for up to 64 controls when creating DCTLs
• Updated OpenFX developer documentation with OpenFX 1.4 samples
• Updated OpenFX developer documentation with temporal frame access samples
• Updated OpenFX developer documentation with transition sample
• Improved support for handling aspect ratios for various ResolveFX plugins
• Improved support for handling UI overlays for projects with output scaling applied
• Improved behavior when closing Power Curve Windows drawn on the Color page

Fairlight

• Support for VCA groups
• Support for FairlightFX Multiband Compressor
• Support for FairlightFX Stereo Fixer
• Support for customizable test tones and noise generation from the Fairlight menu
• Support for selecting and modifying audio transitions
• Support for navigating the Fairlight timeline using timecode entry
• Support for setting audio monitoring output delay in system preferences
• Support for indicating clips with changed inspector properties on the Fairlight timeline
• Support for applying a FairlightFX plugin to multiple selected audio clips
• Support for additional Fairlight Audio Accelerator IO settings on Windows
• Support for Fairlight Audio Interface RS-422 9-Pin serial control on Windows
• Support for Talkback using the Fairlight Audio Accelerator on Windows
• Support for Fairlight MADI expander for the Fairlight Audio Accelerator on Windows
• Support for additional Fairlight edit operations including cut or copy the head or tail of the current clip from the Edit menu
• Improved playback performance when performing audio automation
• Improved handling of custom multi-channel format mappings for Audio FX

Media and Deliver

• Support for decoding Panasonic 8K SHV clips in DaVinci Resolve Studio
• Support for hardware accelerated encoding of H.264 and H.265 using specific NVIDIA GPUs on DaVinci Resolve Studio; Windows and Linux only
• Support for hardware accelerated encoding of H.264 and H.265 using Intel Quick Sync on supported hardware on DaVinci Resolve Studio; Windows only
• Support for decoding Canon RMF clips using the Canon SDK
• Support for encoding Dolby Vision version 4 metadata in IMF renders
• Support for creating a subclip from a Media Pool clip marker
• Support for clip usage indicators in the Media Pool clip thumbnail for the active timeline
• Support for a clip usage listing in the Media Pool clip context menu for the active timeline
• Support for showing usage indicators for clips inside a compound clip on the active timeline
• Support for adding flags to clips when focused on the source viewer
• Support for duplicating media pool clips and current timelines from the Edit menu
• Support for a toggle control for switching between single and dual pane mode in Media Pool on the Edit page
• Support for storing the alpha channel in optimized media for clips with an embedded alpha channel
• Support for an option to render alpha channel either as straight or premultiplied when rendering individual clips
• Support for Sony XAVC Long GOP encoding on DaVinci Resolve Studio
• Support for Episode and Chapter in content metadata options for IMF exports

Cintel

• Improved sub-pixel stabilization
• Support for storing Cintel settings with each DaVinci Resolve project
• Support for single frame captures
• Addressed an issue with debayering artefacts that would sometimes affect pixel highlights
• Addressed an issue with incorrect audio sync offsets when using Capture Now

General

• Support for a visual keyboard shortcut mapping utility to find, add and modify shortcuts
• Support for per-module customizable shortcuts, including module specific actions and context menus
• Support for showing the currently focused module in the user interface
• Support for adding, editing and exporting custom keyword sets from the keyword dictionary in the Workspace menu
• Support for live save and backups for unsaved projects
• Support for remembering the last used locations in the file browser for various import and export operations
• Support for collaborating on projects in a PostgreSQL database with machines across multiple subnets
• Support for toggling Mute and Dim in all pages from the Fairlight application menu
• Support for configuring the gallery path during project import by Alt/Option-clicking Import Project
• Improved organization of System Preferences with a new section for decode options
• Support for easyDCP on Linux

Issues Addressed

• Addressed an issue where reading file and folder paths of more than 200 characters on Windows systems would not work correctly
• Addressed an issue where project thumbnails would sometimes not be correctly saved
• Addressed an issue where deleting gallery stills would be slow when Live Save was enabled
• Addressed an issue where dragging media into a new project to create a timeline would not prompt for setting the project frame rate
• Addressed an issue where importing older DaVinci Resolve projects would sometimes ignore static keyframes from OpenFX plugins
• Addressed an issue where opening an older DaVinci Resolve project with a lens flare plugin would cause a crash
• Addressed an issue where older projects would sometimes show incorrect node cache previews
• Addressed an issue where importing a Final Cut Pro XML would not preserve audio transitions
• Addressed an issue where copying a project in collaboration mode would sometimes not work correctly
• Addressed an issue where clips in locked bins could be replaced in a collaboration project
• Addressed an issue where in and out points could be modified for clips in locked bins in a collaboration project
• Addressed an issue where dragging a folder to the media pool would not add any subtitle elements inside the folders
• Addressed an issue where adding a flag to a media pool clip and undoing would not refresh correctly
• Addressed an issue when adding clip and marker keywords on Linux
• Addressed an issue where keyword suggestions would not work correctly in the marker dialog
• Addressed an issue where the subtitle characters per second count in inspector would not be calculated correctly
• Addressed an issue where track destination hotkeys would not allow setting the destination to the last track
• Addressed an issue where disabling freeze frame on an edited clip would restore the clip to a wrong media offset
• Addressed an issue where selecting clips forward or backward would not work correctly when audio layers are present
• Addressed an issue where keyframe controls would be shown for ResolveFX and OpenFX controls that did not support keyframes
• Addressed an issue where holding down the Alt/Option key during playback or trimming would affect performance
• Addressed an issue where adding markers to adjacent timeline frames would behave incorrectly on the Edit timeline
• Addressed an issue where adding or removing audio track layers would sometimes not correctly update the track heights
• Addressed an issue where enabling selection follows playhead and dragging a sound library clip to the timeline would cause a crash
• Addressed an issue where Text+ titles would not show all typeface options for some fonts
• Addressed an issue where duration markers created from in/out durations would not align correctly
• Addressed an issue where decomposing compound clips would not work correctly when the Edit timeline would have in and out marks
• Addressed an issue where transitions between Fusion clips with an alpha channel would not work correctly
• Addressed an issue where setting fade in or fade out handles for a clip with an alpha channel would not work correctly
• Addressed an issue where adding MediaIn nodes to a Fusion composition and deleting the underlying media pool clip would not invalidate the MediaIn node correctly
• Addressed an issue where previewing Fusion compositions with BSpline nodes would sometimes cause a crash
• Addressed an issue where some Fusion settings changes would not be reflected correctly on Fusion generators
• Addressed an issue where some Fusion UI settings changes would not be persisted correctly across application restarts
• Addressed an issue where playing back PSD files would sometimes cause the application to hang
• Addressed an issue where adding a mask to a Fusion composition with a background node would show incorrect background colors
• Addressed an issue where canceling a Saver node render would repeatedly display a confirmation dialog
• Addressed an issue with monitoring dual HDR/SDR outputs where both outputs would sometimes show the HDR image
• Addressed an issue where trying to grade a locked node would incorrectly reset node cache
• Addressed an issue where clip filter controls would sometimes be shown on the clip thumbnails area in the Color page in dual screen mode
• Addressed an issue where resetting primary controls in Log mode would not correctly refresh some controls
• Addressed an issue where switching between nodes in the Color page would not correctly refresh the node sizing controls
• Addressed an issue where applying ResolveFX Color Stabilizer would sometimes result in darkened image frames
• Addressed an issue where a warp point could not be created when applying ResolveFX Warper on a Fusion composition
• Addressed an issue where the Camera RAW ISO control for CinemaDNG clips would not reflect the correct value on the DaVinci Resolve Mini panel
• Addressed an issue where the Camera RAW temperature and tint controls could not be changed from the DaVinci Resolve Mini panel
• Addressed an issue where older GoPro CineForm clips would sometimes be decoded incorrectly
• Addressed an issue where ResolveFX and OpenFX plugins used on the timeline node graph would sometimes not be applied
• Addressed an issue where the Color page thumbnail indicator for clip color would sometimes be inconsistent with the clip color as shown in the Edit timeline
• Addressed an issue where grades could be reset on a locked node in the Color page
• Addressed an issue where default trims were incorrectly being applied instead of interpolated trims when using Dolby Vision external CMUs
• Addressed an issue where copying grades with preserved nodes would incorrectly reset ResolveFX or OpenFX on the preserved nodes
• Addressed an issue where copying grades with preserved nodes would invalidate the cache for those nodes
• Addressed an issue where stills captured in proxy mode with center crop would be captured with blanking
• Addressed an issue where moving a clip with and echo or reverb applied would sometimes result in glitches during playback through its original position
• Addressed an issue where opening a project with FairlightFX applied to clips would sometimes preview the effect only on the left channel
• Addressed an issue where the control room monitor gain would not correctly reflect the output
• Addressed an issue where it was possible to add effects or modify mixer properties for locked audio tracks
• Addressed an issue where an audio track listening for sidechain changes would behave incorrectly if subsequently included in a linked group
• Addressed an issue where the effects library would be filtered by transitions and appear blank on the Fairlight page
• Addressed an issue where recording to multi-channel tracks would produce an audio clip with an incorrect number of channels
• Addressed an issue where rendering a marked timeline section using the Pro Tools preset would sometimes result in files without audio
• Addressed an issue where hiding tracks from the Fairlight page track index would sometimes hide the incorrect track
• Addressed an issue with drawing automation curves when the mouse cursor would go outside the bounds of the clip
• Addressed an issue where clips with unicode character names would not display correctly on the Fairlight timeline
• Addressed an issue where changing the video track color in the Fairlight timeline would not change the color of generators and titles on the track
• Addressed an issue with selecting clips after switching pages in the sound library
• Addressed an issue where rendering compound clips in audio only mode as individual clips would not work correctly
• Addressed an issue where setting an in-out range in the Deliver page and switching pages would not correctly honor the range for subsequent render jobs
• Addressed an issue where linked audio track formats would be shown incorrectly in the render settings
• Addressed an issue where rendered MXF XAVC clips would not have color space and gamma tagged correctly
• Addressed an issue where embedded CEA-608 subtitles in H.264 clips would be rendered with incorrect durations
• Addressed an issue where rendering embedded CEA-608 subtitles would incorrectly show errors for some multiline captions
• Addressed an issue where switching IMF profile levels on the Deliver page would not always update the bitrate to match
• General performance and stability improvements

Minimum system requirements

• macOS 10.12.6 Sierra
• Windows 10
• CentOS 7.3
• 16 GB of system memory is recommended and 32 GB is recommended minimum when using Fusion
• Blackmagic Design Desktop Video version 10.4.1 or later
• CUDA Driver version 8.0.63
• NVIDIA Driver version – As required by your GPU
• RED Rocket-X Driver 2.1.34.0 and Firmware 1.4.22.18 or later
• RED Rocket Driver 2.1.23.0 and Firmware 1.1.18.0 or later


Upgrading your PostgreSQL database server on Mac

Until DaVinci Resolve 12.5.2, the Mac installer used to ship with PostgreSQL version 8.4.2. Starting from macOS Sierra 10.12, PostgreSQL version 8.4 is no longer supported. If you intend to upgrade to the latest OS, you will need to upgrade your PostgreSQL database server to version 9.5.4 prior to upgrading macOS. Once your PostgreSQL installation has been upgraded and your data has been ported, you can then proceed with your macOS upgrade.

We have provided apps to simplify upgrading your PostgreSQL version on your Mac. The apps along with instructions can be found in the /Library/Application Support/Blackmagic Design/DaVinci Resolve/Upgrade PostgreSQL folder.

Starting from DaVinci Resolve 12.5.3, new installations will include PostgreSQL version 9.5.4.

Installing DaVinci Resolve Software

Double-click the Resolve Installer icon, follow the onscreen instructions and then restart the computer after installation.

To remove DaVinci Resolve from your system, double-click the Uninstall Resolve icon.


Additional Information

Please refer to the latest DaVinci Resolve Configuration Guide for details on Mac OS X support, including certified driver versions for third party hardware. It is available from http://www.blackmagicdesign.com/support/.

You will also need to download and install the latest Blackmagic Design Desktop Video software for monitoring with your Blackmagic Design video hardware. Desktop Video is available from http://www.blackmagicdesign.com/support/.


© 2001-2018 Blackmagic Design Pty. Ltd. All rights reserved. Blackmagic Design, Blackmagic, DeckLink, Multibridge, Intensity, H.264 Pro Recorder and "Leading the creative video revolution" are trademarks of Blackmagic Design Pty. Ltd., registered in the U.S.A and other countries. Adobe Premiere Pro, Adobe After Effects and Adobe Photoshop are registered trademarks of Adobe Systems. Avid Media Composer and Avid Pro Tools are registered trademarks of Avid. Apple Final Cut Pro, Apple Motion and Apple Soundtrack Pro are registered trademarks of Apple Computer.

Some applications use the Qt UI framework (https://www.qt.io/) under the terms of the LGPL version 2.1. The Qt dynamic libraries, built from unmodified source are included in the application bundle. A copy of the LGPL is included in the Blackmagic application support directory. The support note at http://www.blackmagicdesign.com/support ... e&os=linux provides further details including how to obtain the Qt source.

Updated November 13, 2018.
Added in 2 minutes 19 seconds:
can we now even more likely assume that the standalone version is EOL? Now Fusion in Resolve gets updated tools ...

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Re: Release of DaVinci Resolve 15.2

#2

Post by SecondMan » Wed Nov 14, 2018 12:55 pm

pingking wrote:
Wed Nov 14, 2018 12:39 pm
can we now even more likely assume that the standalone version is EOL? Now Fusion in Resolve gets updated tools ...

Of course not. Why would that follow?

You could infer the contrary just by comparing the lengths of the lists of changes in the separate Resolve pages.

Just saying it's all conjecture anyway. This looks like a pretty sweet update to Resolve. The changes in the editor alone are very impressive.

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Re: Release of DaVinci Resolve 15.2

#3

Post by pingking » Wed Nov 14, 2018 10:45 pm

Maybe you got more information than the usual users
But not an update for standalone in a year, while resolves gets updates nearly every month, introducing updated tools in resolve, bring more and more functionality to bring in "old" compositions into resolve (loader and saver are there, now an API to import comps), still not a statement about the future of standalone besides "its still available" showing not much love for the standalone version.

I also know it is a matter of resources and budget, but if there is was common code base then they could also release new versions for standalone with bugfixes

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Re: Release of DaVinci Resolve 15.2

#4

Post by French_Fry » Thu Nov 15, 2018 7:08 am

yeah, I find it a tough sell to not see it as you do @pingking . Hope for the best, but everything over the past year seems to indicate a ramping up in Fusion Resolve, and no dev on standalone at all. not even a UI update. Maybe conjecture, but it's been a while...

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Re: Release of DaVinci Resolve 15.2

#5

Post by Midgardsormr » Thu Nov 15, 2018 7:20 am

Bear in mind that the devs were given about seven months to do something that should have taken at least a year, and they've probably got more than a year to go before Fusion in Resolve is usable in production. There still hasn't been any movement on the topic of distributed rendering, and unless they solve that, the whole thing is DOA.

Notice also that they've spent some time not only making it possible to import comps, but also to export. And they wouldn't have done that if there wasn't an intention for there be something to export to.

They haven't added any functionality to the ReFusion that isn't in standalone, other than the increased support for GPU, and that was part of the original design focus—it had to run in OpenCL, CUDA and Metal. I don't know why Trails was late to the party. Maybe it was overlooked, or maybe it was just more difficult than the other tools.

So I don't see any signalling here concerning what they intend to do with RealFusion in the long run. And I was totally expecting it to get no love until at least next year's SIGGRAPH.

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Re: Release of DaVinci Resolve 15.2

#6

Post by Miltos » Thu Nov 15, 2018 5:00 pm

If you guys believe that Resolve's 15.2 release signals an EOL for the Fusion standalone you are totally mistaken.

There is zero apparent improvement in how Fusion works inside Resolve. I have no idea what the Fusion developers are working on since summer but can't for a minute believe that ReFusion was their focus. Yes we have savers now and some other things we missed but the interconnection with Resolve's core seems broken.

I am working with Resolve almost on a daily basis the last 5 years so i believe i have a really good impression of how it is evolving. Work on anything else other than Edit and Color and you can break it within an hour.

Fusion standalone is totally irreplaceable for the foreseeable future.

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Re: Release of DaVinci Resolve 15.2

#7

Post by French_Fry » Thu Nov 15, 2018 7:19 pm

Miltos wrote:
Thu Nov 15, 2018 5:00 pm
Fusion standalone is totally irreplaceable for the foreseeable future.
Fusion Standalone being EOLed and your statement are not mutually exclusive. There were still plenty of studios using Softimage many years after it was EOLed. I suspect it was the same for Shake...( though that was before my time. I'm not thaaaaat old. :D )

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Re: Release of DaVinci Resolve 15.2

#8

Post by Midgardsormr » Thu Nov 15, 2018 7:45 pm

Shake's demise wasn't that long ago. My first compositing class was in Shake, and I'm still in my first decade of VFX work. Granted, that means I've outlasted probably half of LA's artists…

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Re: Release of DaVinci Resolve 15.2

#9

Post by French_Fry » Thu Nov 15, 2018 9:14 pm

:D

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Re: Release of DaVinci Resolve 15.2

#10

Post by pingking » Thu Nov 15, 2018 11:30 pm

What also alarms me: look at the official forum, in the resolve subforum there is a lot of interaction with people from Blackmagic.
When was the last time an official BMD employee was in the fusion subforum?

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Re: Release of DaVinci Resolve 15.2

#11

Post by Tory » Fri Nov 16, 2018 9:39 am

Miltos wrote:
Thu Nov 15, 2018 5:00 pm
There is zero apparent improvement in how Fusion works inside Resolve. I have no idea what the Fusion developers are working on since summer but can't for a minute believe that ReFusion was their focus. Yes we have savers now and some other things we missed but the interconnection with Resolve's core seems broken.
...
Fusion standalone is totally irreplaceable for the foreseeable future.
Miltos,
What would you say is broken with the core interconnection? The way I see it on the one hand it is working pretty well, on the way IN to the fusion page. For me Media in and Loader options are great. And generally it seems like the Fusion page is getting more stable. I am often frustrated by performance but every time I go into standalone performance is worse for me. My hypnotists is that it might be because of some GPU optimization in the Resolve version and because I am only on a single computer.

Once inside the Fusion page, other than the UI differences which will be a matter of personal taste, I don't see much difference in the workflow. Other than the proxy mode not linking up to the slider and having a bug...

viewtopic.php?f=19&t=2633

Once I figured out that to turn on proxy mode I needed to activate it through Playback->Proxy Mode->Half Resolution, I got more optimistic about the performance of Fusion compared to AE.

However on the way OUT of the Fusion page is a mess. This is where I see the core functionality broken. I have tried several things to get this usable. Even rendering out a saver at the end of the comp and feeding a loader right into the MediaOut node. Still playback on the timeline is a pain. No caching or proxy options work to give playback in the edit page.

I am still testing but I find this a bit of a catch 22 because, I could send out to Fusion but then my comps are slower for me to work on. But, I could render them and hopefully have them play back to review the edit etc. Or, I could find a way to hack the process at the end... I am thinking about using the deliver page to render out the comps as individual clips and editing them into the timeline. Then if I re render they will update.

To me this is very frustrating because I love the workflow and the tools and I love being able to use the pages together but getting things out of the Fusion page is just not working.

BMD's past responses to complaints about the caching on the edit page seem to indicate that they don't want to have a "brute force" approach of rendering previews because it can degrade quality and they feel like there approach is more elegant and customization. But something is not working...

What are you seeing as broken? I am close to switching my workflow to standalone but like I said I am not sure that will actually help.

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Re: Release of DaVinci Resolve 15.2

#12

Post by ChristopherNodal » Fri Nov 16, 2018 10:46 am

Tory wrote:
Fri Nov 16, 2018 9:39 am
Once inside the Fusion page, other than the UI differences which will be a matter of personal taste, I don't see much difference in the workflow.
Dear Tory,

In your workflow.

I have shied away from discussions like these because they tend to be circular rather than helpful so I will keep it short.

A lot of people here are doing shot compositing and VFX on larger scales. Fusion inside Resolve is utterly and completely useless in that context. We cannot even install it on a networked pipeline (or pipelined network?) due to requirements like PostgreSQL. The user inteface is broken and dumbed down rather than expanded which is what Fusion sorely needed. The day to day workflow with Fusion inside Resolve is too bloated. Network rendering does not exist. VFX 101. Tools are falling ever farther behind because of BMD's backward priorities.

Resolve is not a shot compositing tool. It. Does. Not. Work. For. Shot. Compositing.

Your notion of Fusion Standalone being slower is entirely due to your lack of experience with it.

So many people have said it before: Fusion inside Resolve is a potentially attractive prospect for Resolve users. That is an entirely different group of people than who Fusion catered to for the three decades prior! For that market it sucks. In fact it sucks so much that entire alien civilizations are right now getting confused about the center of our galaxy.

Regards,

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Re: Release of DaVinci Resolve 15.2

#13

Post by theotheo » Fri Nov 16, 2018 10:46 am

Tory wrote:
Fri Nov 16, 2018 9:39 am

Once inside the Fusion page, other than the UI differences which will be a matter of personal taste, I don't see much difference in the workflow. Other than the proxy mode not linking up to the slider and having a bug...

No it isn't about personal taste.

Resolve/Fusion page has several regressions in terms of UI and usability coming from Fusion Standalone. Especially if you like to configure the GUI to your particular task. Fusions UI is quite flexible, resolve is severely crippled in what you're allowed to move and resize.

I need to resize the gui to account for things like expression writing and finer handling of values, Resolve just ignores that the need even exists.

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Re: Release of DaVinci Resolve 15.2

#14

Post by Miltos » Fri Nov 16, 2018 10:46 am

Tory wrote:
Fri Nov 16, 2018 9:39 am
Miltos,
What would you say is broken with the core interconnection? The way I see it on the one hand it is working pretty well, on the way IN to the fusion page.
Almost EVERYTHING is broken.

Render Instability. You can Render a video 5 times and get 5 different results in your Fusion clips. Missing Frames, Frames out of sequence, Random GPU errors that stop the render. GPU errors that don't stop the render but create visual artifacts on the final export.

Fusion clips look like they are caching but their cached result is not used on playback. Something that is against the concept of caching and is being mentioned again and again in their forums the last few months without a single reply on the subject.

Some cached Fusion Clips are not preserving their cached status no matter what the cache settings are. The moment a project opens they are flagged red even though they are manually set to always be cached and they were definitely cached before the project was closed.

Fusion clips on RED RAW footage can create a million problems. What you see in your MEDIA OUT node sometimes may NOT be what is displayed back on the EDIT tab. Colorspaces/gamma can be totally different. No explanation i can think of for that one.

Other times, if there is re-framing in the edit page in a RED RAW clip that has Fusion work on them, they can return to the EDIT page being unexplainably cropped.

If there are temporal FX in the Fusion page and there is temporal denoise in the Color page... forget about it. Instant GPU error and crash.

Fusion 's console can randomly fill with errors while Editing in resolve even though there is absolutely no problem in the comps and can be rendered correctly when in the Fusion page.

GPU Memory allocation is obviously broken between the EDIT, Fusion and Color pages. I have two GPUs, 11GB and 8GB and even if i deselect GPU RAW debayering in the preferences i can still run out of GPU RAM.

I could go on forever... bugs upon bugs upon bugs. Someone else mentioned something very accurate in the BMD forums yesterday. He said that with Fusion, Black Magic probably bit more than they could chew. It looks to me like this as well.

Ideally BMD would need to build a special dev team whose only task would be to rethink, redesign and optimize fundamental core parts of Davinci Resolve in order to be able to sustainably maintain the EDIT, COLOR, FUSION and FAIRLIGHT pages.

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Chad
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Re: Release of DaVinci Resolve 15.2

#15

Post by Chad » Fri Nov 16, 2018 11:22 am

Miltos wrote:
Fri Nov 16, 2018 10:46 am

Almost EVERYTHING is broken.
Yeah, it's not just that Feature X is not functional/crashing/producing errors. There's fundamental design issues.

Metadata is completely fundamentally incompatible between Resolve's Media and Fusion. Not a peep on how that is supposed to be res... er, addressed.

How do I work between Color and Fusion with more than a single one-way transfer? No one is even acknowledging that this is a broken design paradigm for anything more than titles and "cavalier" effects.
Miltos wrote:
Fri Nov 16, 2018 10:46 am

He said that with Fusion, Black Magic probably bit more than they could chew.
It's not the size of the bite that is the issue, it's that they chose to bite the mandible. Fusion makes a TON of sense for BMD if they were going to start using it with their hardware. A graphics designer for ATEMs or a virtual studio design tool or a processor for VR and lightfield cameras. They could have poured their effort into making a Connection better and make Fusion and Resolve mutually computationally redundant (but not interactively redundant). They could have said "hey, let's put the Fusion render engine in, but not the GUI and just load macros that users drop from bins onto their clips, like titles, transitions, canned effects, etc.." and sold Fusion as the authoring tool for those effects for users who wanted to spend the time and money to customize or build their own libraries. They would have cut the development time in half and kept Fusion as a viable SKU.