The latest Fusion builds came with a couple of bug fixes that finally allow KAK to work crash-free. Thank you Fusion devs! This custom KAK build also works around a still-standing bug that can cause some visual artifacts. It's a simple workaround that does not have a performance impact. So that's great
Note that you will need at least public beta 7 for this (Fusion and Resolve).
Kick Ass Keyer v3.2 for Fusion 16 version 1.0 beta 1(yes, really) importantly has a couple of significant UI adjustments that make it possible to actually use the tool in Fusion 16's new UI. It still sucks, sure, but less. So that's appropriateHere are some screenshots of the different tabs.
The
tab:
The
tab:
The
tab:
The
tab:
The
tab:
OK, it's still a bit sucky to use compared to Fu9, but as you can see, at least by moving those checkboxes to the right, you can almost read the parameter names again
Kick Ass Keyer v3.2 for Fusion 16 version 1.0 beta 1(yes, really) also comes with a new
UseGPU control (see the
tab) that should help overcome any remaining issues with GPU rendering.To install, download
KAK_Fu16.setting from below and copy it in your Fusion Macros directory. If you already have KAK 3.2 installed on your system, you won't need anything else (you can use both side-by-side, and also copy settings from one to the other). If you don't have KAK installed already, you will also need to download KAKr.Fuse and Switch_v1_71.Fuse which need to be in your Fuses directory.Note that this is still beta and certainly not (yet) a production-proven as KAK in previous versions of Fusion, so let me know if you find any further issues with this. For myself it's the first time I seem to be able to fully use it, including all the stuff the
tab which is great. I'm pretty committed to make this work, so don't be shy if it doesn't work for you. With special thanks to @Chad for testing and bug hunting!
Enjoy! (where's the fingers crossed smiley in this place?)
should be moved to