PENDULOOM project

Show us your bits!

Moderator: Dunn

User avatar
devhill
Fusioneer
Posts: 104
Joined: Wed Sep 17, 2014 12:14 am
Location: Campogalliano (MO) - Italy
Been thanked: 12 times
Contact:

PENDULOOM project

#1

Post by devhill » Tue Apr 10, 2018 1:05 am

Hi everyone just want to share a new Fusion (standalone) 3D animation
an experiment with replicate 3D and Camera DOF


Tags:

User avatar
SirEdric
Fusionista
Posts: 664
Joined: Tue Aug 05, 2014 10:04 am
Been thanked: 36 times
Contact:

Re: PENDULOOM project

#2

Post by SirEdric » Tue Apr 10, 2018 1:20 am

Sssweeeet!
Certainly a worthy submission for Reactor....:-)

User avatar
ShadowMaker SdR
Fusionista
Posts: 355
Joined: Sun Sep 21, 2014 6:17 am
Been thanked: 18 times

Re: PENDULOOM project

#3

Post by ShadowMaker SdR » Tue Apr 10, 2018 1:20 am

That's really beatiful.

User avatar
nsf
Fusioneer
Posts: 212
Joined: Mon Aug 04, 2014 2:24 am
Contact:

Re: PENDULOOM project

#4

Post by nsf » Tue Apr 10, 2018 3:24 am

reminds me of Sony pictures logo:)

User avatar
SecondMan
Site Admin
Posts: 2187
Joined: Thu Jul 31, 2014 5:31 pm
Location: Vancouver, Canada
Been thanked: 38 times
Contact:

Re: PENDULOOM project

#5

Post by SecondMan » Tue Apr 10, 2018 10:27 am

Very nice! Thanks for sharing - if you would consider publishing the comp to Reactor, like SirEdric suggested, that would indeed be fantastic.

One small personal note - the magic kind of fell apart when the shapes interesected around 37 seconds in. Other than that I thought it looked really pretty.

User avatar
devhill
Fusioneer
Posts: 104
Joined: Wed Sep 17, 2014 12:14 am
Location: Campogalliano (MO) - Italy
Been thanked: 12 times
Contact:

Re: PENDULOOM project

#6

Post by devhill » Wed Apr 11, 2018 12:19 am

thanks! ehm.. we're not using Reactor yet because we are still working with Fusion Studio 8 for production. Is still the most stable version here.
and.. does Reactor can share comps ? Isn't it for script, fuse and plugins ?

User avatar
SecondMan
Site Admin
Posts: 2187
Joined: Thu Jul 31, 2014 5:31 pm
Location: Vancouver, Canada
Been thanked: 38 times
Contact:

Re: PENDULOOM project

#7

Post by SecondMan » Wed Apr 11, 2018 11:52 am

devhill wrote:
Wed Apr 11, 2018 12:19 am
Reactor can share comps ? Isn't it for script, fuse and plugins ?

Reactor can deal with anything that's stored in Userdata, so LUTs, Settings, Configs, Macros, Layouts,...

Comps, too, are just files that will be stored in Reactor's Deploy folder, so you would just have load them from there. You can even share images if you need them for your setup (but of course it's advisable to keep submissions reasonable in size, i.e. as small as possible - and your comp will need them set up with relative paths as usual for sharing).

User avatar
SecondMan
Site Admin
Posts: 2187
Joined: Thu Jul 31, 2014 5:31 pm
Location: Vancouver, Canada
Been thanked: 38 times
Contact:

Re: PENDULOOM project

#8

Post by SecondMan » Wed Apr 11, 2018 11:53 am

devhill wrote:
Wed Apr 11, 2018 12:19 am
we are still working with Fusion Studio 8 for production. Is still the most stable version here.

More stable than 9.0.2? That's very surprising.

User avatar
devhill
Fusioneer
Posts: 104
Joined: Wed Sep 17, 2014 12:14 am
Location: Campogalliano (MO) - Italy
Been thanked: 12 times
Contact:

Re: PENDULOOM project

#9

Post by devhill » Wed Apr 11, 2018 2:10 pm

yes just tried last release of Fusion for a camera tracking test 2 days ago.
tracking was ok then.. a magic click over some parameter.. just a click.. and Fusion quit without greetings

User avatar
SecondMan
Site Admin
Posts: 2187
Joined: Thu Jul 31, 2014 5:31 pm
Location: Vancouver, Canada
Been thanked: 38 times
Contact:

Re: PENDULOOM project

#10

Post by SecondMan » Wed Apr 11, 2018 2:11 pm

devhill wrote:
Wed Apr 11, 2018 2:10 pm
Fusion quit without greetings

How rude! :)

User avatar
devhill
Fusioneer
Posts: 104
Joined: Wed Sep 17, 2014 12:14 am
Location: Campogalliano (MO) - Italy
Been thanked: 12 times
Contact:

Re: PENDULOOM project

#11

Post by devhill » Wed Apr 11, 2018 2:15 pm

SecondMan wrote:
Wed Apr 11, 2018 11:52 am
Reactor can deal with anything that's stored in Userdata, so LUTs, Settings, Configs, Macros, Layouts,...
good to know!

User avatar
devhill
Fusioneer
Posts: 104
Joined: Wed Sep 17, 2014 12:14 am
Location: Campogalliano (MO) - Italy
Been thanked: 12 times
Contact:

Re: PENDULOOM project

#12

Post by devhill » Wed Apr 11, 2018 2:17 pm

SecondMan wrote:
Wed Apr 11, 2018 2:11 pm
How rude! :)
even a little bossy or maybe just shy.. ;)

User avatar
ShadowMaker SdR
Fusionista
Posts: 355
Joined: Sun Sep 21, 2014 6:17 am
Been thanked: 18 times

Re: PENDULOOM project

#13

Post by ShadowMaker SdR » Wed Apr 11, 2018 2:56 pm

Fusion quit without greetings
Ah...back in the day of CRT monitors a disappearance like that would at least be accompanied by a satisfying crackle of static as if a million pixels all cried out in terror and were suddenly silenced.

User avatar
SecondMan
Site Admin
Posts: 2187
Joined: Thu Jul 31, 2014 5:31 pm
Location: Vancouver, Canada
Been thanked: 38 times
Contact:

Re: PENDULOOM project

#14

Post by SecondMan » Wed Apr 11, 2018 3:02 pm

As it fits a great disturbance.

User avatar
devhill
Fusioneer
Posts: 104
Joined: Wed Sep 17, 2014 12:14 am
Location: Campogalliano (MO) - Italy
Been thanked: 12 times
Contact:

Re: PENDULOOM project

#15

Post by devhill » Thu Apr 12, 2018 6:23 am

SecondMan wrote:
Tue Apr 10, 2018 10:27 am
One small personal note - the magic kind of fell apart when the shapes interesected around 37 seconds in. Other than that I thought it looked really pretty.
New scene with no intersections and Davinci Color improvement:


Playing with Jitter rotation and translation.. give also a more interesting effect in the last scene
Will try to create a macro that resize and reposition the sphere in relation to the pendulum numbers. Bigger or smaller

enjoy