Advanced Fusion shaders
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- mseredkin
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Re: Advanced Fusion shaders
Found it in the old archive. Did 6 years ago.
3D Displacement, lightning and shading make in Fusion.
Displace map and foam map rendering from Dreamscape (3Ds Max).
3D Displacement, lightning and shading make in Fusion.
Displace map and foam map rendering from Dreamscape (3Ds Max).
- mseredkin
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Velvet project tutorial
Finally I found the time and made a tutorial for the Velvet project.
Welcome to my Youtube channel
Welcome to my Youtube channel
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- mseredkin
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Soon... All done in Fusion
Project "Displacement. Drone."
Experimented with Fusion Displacement. Was wondering what Fusion Displacement is capable of.
Displacement map 8K. Everything else made in BMD Fusion.
A lot of Fusion 3D, lightning, shading and procedural animation.
Soon on my Patreon.
Experimented with Fusion Displacement. Was wondering what Fusion Displacement is capable of.
Displacement map 8K. Everything else made in BMD Fusion.
A lot of Fusion 3D, lightning, shading and procedural animation.
Soon on my Patreon.
You do not have the required permissions to view the files attached to this post.
Last edited by mseredkin on Tue Sep 18, 2018 1:29 pm, edited 2 times in total.
- LuizinhoAraujo
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- Dunn
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- mseredkin
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Post comp file for Project "Displacement. Drone."
Friends, I posted comp file for Project "Displacement. Drone."
Welcome to my Patreon channel!
Sound design and Music by Michalis Anthis. http://www.michalis-anthis.com
This project is quite technically and computationally intensive (though we can change the geometry load with one switch
to make things a bit easier for (g)cpu, which allows us to tailor the scene given different computational powers).
We'll take displacement node to its limits, make use of pregenerated 8k map for landscape and lighting elements.
There will be a lot of render passes, procedural animation, volumetric lighting, small tips, tricks and how-to's here and there.
I'm planning on recording a multipart tutorial going over every nook and cranny (and even things big and near),
starting with a plane and finishing with a full-blown shot. Welcome to the world of Fusion!
Feel free to download and dive into the project! https://www.patreon.com/mseredkin
Welcome to my Patreon channel!
Sound design and Music by Michalis Anthis. http://www.michalis-anthis.com
This project is quite technically and computationally intensive (though we can change the geometry load with one switch
to make things a bit easier for (g)cpu, which allows us to tailor the scene given different computational powers).
We'll take displacement node to its limits, make use of pregenerated 8k map for landscape and lighting elements.
There will be a lot of render passes, procedural animation, volumetric lighting, small tips, tricks and how-to's here and there.
I'm planning on recording a multipart tutorial going over every nook and cranny (and even things big and near),
starting with a plane and finishing with a full-blown shot. Welcome to the world of Fusion!
Feel free to download and dive into the project! https://www.patreon.com/mseredkin
- SirEdric
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Re: Advanced Fusion shaders
Well....feeling free is one thing.mseredkin wrote: ↑Wed Sep 26, 2018 2:54 amFeel free to download and dive into the project! https://www.patreon.com/mseredkin
Getting it for free is something completely different...

- mseredkin
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Project "Displacement. Distress."
Project "Displacement. Distress."
Continuing work on the Displacement project, I am glad to present the second part - Project Displacement. Distress.
Was wondering what Fusion Displacement is capable of. Displacement map 8K. Everything else made in BMD Fusion. The project contains a lot of Fusion 3D, particles and particles physics, lightning, shading and many many procedural animation.
Soon on my Patreon.
https://www.patreon.com/mseredkin
Continuing work on the Displacement project, I am glad to present the second part - Project Displacement. Distress.
Was wondering what Fusion Displacement is capable of. Displacement map 8K. Everything else made in BMD Fusion. The project contains a lot of Fusion 3D, particles and particles physics, lightning, shading and many many procedural animation.
Soon on my Patreon.
https://www.patreon.com/mseredkin
You do not have the required permissions to view the files attached to this post.
- mseredkin
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- Location: Moscow, Russia
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Project "Displacement. Distress."
Files ready for download on my Patreon.
https://www.patreon.com/mseredkin
Continuing work on the Displacement project, I am glad to present the second part - Project Displacement. Distress.
Was wondering what Fusion Displacement is capable of. Displacement map 8K. Everything else made in BMD Fusion.
The project contains a lot of Fusion 3D, particles and particles physics, lightning, volumetrics masks and fog,
shading and many many procedural animation.
Sound design and Music by Michalis Anthis. http://www.michalis-anthis.com
https://www.patreon.com/mseredkin
Continuing work on the Displacement project, I am glad to present the second part - Project Displacement. Distress.
Was wondering what Fusion Displacement is capable of. Displacement map 8K. Everything else made in BMD Fusion.
The project contains a lot of Fusion 3D, particles and particles physics, lightning, volumetrics masks and fog,
shading and many many procedural animation.
Sound design and Music by Michalis Anthis. http://www.michalis-anthis.com
You do not have the required permissions to view the files attached to this post.
- gez
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- mseredkin
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Soon... Project Prime
Project Prime
This video is part of a real commercial. This is the first shot of six. https://goo.gl/neNPPD
Therefore, the label and name are changed to a non-existent brand. Also the shading of some elements is improved.
The project is made as a tutorial and demonstrates the possibilities in shading, lightning and VFX
inside the actual working conditions of the production studio.
The project used 2 models (attached) can with diffuse texture and an arrow created in 3DS Max.
Animation, shading, lightning, caustic and everything else was done exclusively inside FMD Fusion.
Download project files indclude models and texture on my Patreon. https://www.patreon.com/mseredkin
P.S. The project requires BMD Fusion Studio, plugin Lit Sphere and fuse XfChroma Fuse
Attached models... Textures... Render passes... Floor reflection Shading can and arrow... caustic... and result
This video is part of a real commercial. This is the first shot of six. https://goo.gl/neNPPD
Therefore, the label and name are changed to a non-existent brand. Also the shading of some elements is improved.
The project is made as a tutorial and demonstrates the possibilities in shading, lightning and VFX
inside the actual working conditions of the production studio.
The project used 2 models (attached) can with diffuse texture and an arrow created in 3DS Max.
Animation, shading, lightning, caustic and everything else was done exclusively inside FMD Fusion.
Download project files indclude models and texture on my Patreon. https://www.patreon.com/mseredkin
P.S. The project requires BMD Fusion Studio, plugin Lit Sphere and fuse XfChroma Fuse
Attached models... Textures... Render passes... Floor reflection Shading can and arrow... caustic... and result
You do not have the required permissions to view the files attached to this post.