Advanced Fusion shaders

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mseredkin
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Advanced Fusion shaders

#1

Post by mseredkin » Sat Apr 07, 2018 8:04 am

Recently I caught a glimpse of a title picture of a tutorial on building organic bloody shader in Substance. It inspired me to build something similar in Fusion. It was not easy, because in Fusion it's very meager with procedural noises.

You might have seen the clip on my vimeo channel. Here is an updated comp with rebuilt, completely procedural shader. It uses two textures that were generated using sapphire plugin - I took it out of the comp so that you don't have to use any plugins.

This comp will work with Fusion Studio commercial and Fusion free versions.

Download comp on my Patreon. https://www.patreon.com/mseredkin

Attachments
Slope_v009_viewport_.jpg
Slope_v009_07_.jpg
Slope_v009_04_.jpg
Slope_v009_03_.jpg
Slope_v009_05_.jpg
Slope_v009_0000.jpg

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Re: Advanced Fusion shaders

#2

Post by eski » Sat Apr 07, 2018 8:12 am

Wow, well done!
Was about to go to lunch because sick hungry.. buuuut not anymore.. :D

mseredkin
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Re: Advanced Fusion shaders

#3

Post by mseredkin » Sat Apr 07, 2018 9:29 am

eski wrote:
Sat Apr 07, 2018 8:12 am
Wow, well done!
Was about to go to lunch because sick hungry.. buuuut not anymore.. :D
:D Bon appetit!

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intelligent machine
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Re: Advanced Fusion shaders

#4

Post by intelligent machine » Sat Apr 07, 2018 9:05 pm

yum!

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Re: Advanced Fusion shaders

#5

Post by mseredkin » Sun Apr 22, 2018 12:24 pm

Glass Shader cube



Continuing my experiments with glass shader and simple procedural forms, I remembered about a great macross by Dunn Lewis - Camera Rig. He posted it on viewtopic.php?p=6039#p6039

This macross must be installed in order for both comps to work. You need to download "Wave.Fuse" and copy to "...Fusion 9\Fuses\"

This time I made two versions of the comp:
1. Cube_v009 - for those, who have following plugins: Krokodove, Lit Sphere, Frishluft DoF.
2. Cube_v009_wo_plugins - for those who don't have them or use Fusion Free.

Of cource, there are some small differences between the versions. Further on I'll employ this mode of posting two versions of the same comp: with and without plugins.

Download comps on my Patreon https://www.patreon.com/mseredkin

Cube_v008_0059.jpg
Cube_v008_0112.jpg
Cube_v008_0184.jpg
Cube_v008_0283.jpg
Cube_v008_0339.jpg
Cube_v008_0603.jpg
Cube_v008_0749.jpg
Cube_v008_0766.jpg
Cube_v008_0821.jpg



Last edited by mseredkin on Mon Apr 23, 2018 2:15 am, edited 1 time in total.

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Miltos
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Re: Advanced Fusion shaders

#6

Post by Miltos » Sun Apr 22, 2018 12:42 pm

Wow! You are on a roll! It looks amazing!

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Re: Advanced Fusion shaders

#7

Post by nsf » Mon Apr 23, 2018 9:53 am

oh maan :D

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Dunn
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Re: Advanced Fusion shaders

#8

Post by Dunn » Mon Apr 23, 2018 2:23 pm

Totally Cool man ! ;) / Glad to see that CAM RIG in use 8-)

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Re: Advanced Fusion shaders

#9

Post by asifbhushan » Tue Apr 24, 2018 1:59 am

WOW !!! Amazing.

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Re: Advanced Fusion shaders

#10

Post by mseredkin » Sun May 13, 2018 2:35 pm

Hey, guys! I tried to do a tutorial for my last scene of the Cube.
How to apply Reflection and Refraction nodes to make beautiful glass.


This video is the tutorial part to my post on my Patreon page.
You can download Comp from here https://www.patreon.com/mseredkin

I made two versions of the comp:

1. Cube_v009 - for those, who have following plugins: Krokodove, Lit Sphere, Frishluft DoF.
2. Cube_v009_wo_plugins - for those who don't have them or use Fusion Free.

Welcome on my Patreon or Behance
https://www.behance.net/gallery/64738...
Cube_v009_Tutorial.jpg


Best regards. Max

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Metallic Logo, converting 2D text into 3D

#11

Post by mseredkin » Mon Jun 11, 2018 10:17 am

Today we will making a title clip with stylised beveled text.
In it I'm going to go through converting 2D shapes into 3D, displaces,
editable smooth bevels, shading and lighting and also make beautiful streaks.
With no plugins needed. All make inside BMD Fusion. Project working in Fusion Free.

Have a Comp file and video tutorial.


Sound design and Music by Michalis Anthis. www.michalis-anthis.com

Comp file with textures and models
+ Notes with commentaries inside the comp
+ Detailed video tutorial
+ Support via Email

All this is available on my Patreon channel. https://www.patreon.com/mseredkin

Bump_v010_0097_.jpg
Bump_v010_0123_.jpg
Bump_v010_0155_.jpg
Bump_v010_0300_.jpg
Bump_v010_0371_.jpg
Bump_v010_comp_.jpg

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Re: Advanced Fusion shaders

#12

Post by mseredkin » Wed Jun 27, 2018 2:01 am

Velvet
This project is part of my training video for BMD Fusion.



Whilst continuing my studies of elegant shapes and procedural workflow, I again turned to my all-time favourite plugin Krokodove (shoutout to Raf). PolyPlay3D and Connect 3D work wonders. Today on the menu are floor reflections without raytracing. With the help of Projection and camera reversal technique. Also, animated highlights using rotating lights, HDR for shader. And all this completely inside Fusion - everything, from background geometry to text.


​​​​​​​Download comp file from my Patreon https://www.patreon.com/mseredkin

Sound design and Music by Michalis Anthis. http://www.michalis-anthis.com
Velvet_v018_stills_004_.jpg
Iso_v018_text_0140.jpg
Velvet_v018_stills_010_.jpg
Velvet_v018_stills_007_.jpg
Velvet_v018_stills_001_.jpg

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Re: Advanced Fusion shaders

#13

Post by pingking » Wed Jun 27, 2018 7:43 am

Another amazing result!

Top work!

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Re: Advanced Fusion shaders

#14

Post by Dunn » Mon Jul 02, 2018 2:29 pm

Oh Yeah! Awesome stuff Max!
The Sound design is a killer ! Love it !

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Re: Advanced Fusion shaders

#15

Post by mseredkin » Mon Jul 02, 2018 3:14 pm

Thanks, guys! I am absolutely delighted with sound design. We have a non-profit collaboration with the musician (except if you count some publicity and awesome music as profit ;)). His name is Michalis and he is from London.