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Videocopilot StarWars Model Pack

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pingking
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Videocopilot StarWars Model Pack

#1

Post by pingking »

after i saw that videocopilot released a free model pack i couldnt resist to play with it and give my best with Fusions OpenGL renderer

here are is now the first result (and it took me some nodes)
BB8_v000.jpg

i think some more will follow
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SecondMan
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Re: Videocopilot StarWars Model Pack

#2

Post by SecondMan »

Oooooooh! Nerd fest! :)

:geek:

Looks superb! :)

(How dare you be late for Star Wars day!)

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pingking
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Re: Videocopilot StarWars Model Pack

#3

Post by pingking »

only standard fusion tools used
airFight_v001.0026.jpg
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SecondMan
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Re: Videocopilot StarWars Model Pack

#4

Post by SecondMan »

Impressive. Most impressive.

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pingking
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Re: Videocopilot StarWars Model Pack

#5

Post by pingking »

and one more:
Sabers_V001.0000.jpg
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Farmfield
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Re: Videocopilot StarWars Model Pack

#6

Post by Farmfield »

^ badass. :D

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Magic
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Re: Videocopilot StarWars Model Pack

#7

Post by Magic »

Hi There,
How do you import the material files? They are with dds extensions.

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SirEdric
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Re: Videocopilot StarWars Model Pack

#8

Post by SirEdric »

Magic wrote: Tue Jan 07, 2020 9:45 amHow do you import the material files?
Underneath the main Download button, there's a link to the JPG textures...:-)

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Shem Namo
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Re: Videocopilot StarWars Model Pack

#9

Post by Shem Namo »

What's the best way to put these image file together into a shader?
Cook Torrance? Blinn?

Thanks,
David.

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SirEdric
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Re: Videocopilot StarWars Model Pack

#10

Post by SirEdric »

Most likely a chain of Blinns, Cooks, Reflects,....
You can build shaders the same way as you would build complex 2D-effects.
Concatenate, Concatenate,....:-)