So I tend to work quite a bit with a certain large computer company, but unfortunately, most of our stuff doesn't make it out to the public. This year I got to work on a small web series of teaser spots and a reveal spot for one of their systems. I thought I'd share some images and a couple of links.
The main compositing tool was Fusion: Bring in all the 3d renders and AOVs, use 3d space to add dust and Uis, color correct, add DOF.
User interfaces:
I'll admit that not all was done in Fusion. The user interfaces were actually designed in AE and animated there. Then I brought those over and placed them in 3D in Fusion. and rendered out of Fusion's 3d space, and comped over the 3D renders. The 3d environment was rendered in Redshift, so on the last spot, I started using @Midgardsormr 's most excellent RS camera extractor viewtopic.php?p=17549#p17549. It's so awesome. Shot replication becomes a breeze! update the loader and the camera is ready to rock and roll!
Hexagon Floor Pattern:
On some shots you'll see a glowing hexagon glass floor. That pattern was created in Fusion with @pingking 's hexagon tiles fuse viewtopic.php?p=13433#p13433 (. It was super simple and fast ( though I do think there is a bug I commented on ) That pattern was then used as a texture in Maya to create the floor.
and lastly...my best friend: the exponential glow! I love that tool!

These are small details ( probably insignificant), but it's more to say thanks to this community. You guys rock, and it's fun creating moving images with you!
Cheers!





And a few of the spots. I'll just post 2 of the 4.