IMPORTANT UPDATE! May 12 13, 2026



Tomorrow Today Last Wednesday, on the 13th of May, the manual Patrons group (the one that gives you your green username AND access to dedicated Patrons spaces on WSL) will be has been DELETED.

This means that your access to those spaces will be has been revoked until you connect your Patreon account to WSL using the link below, which will give you access to the NEW, future-proof Patrons+++ group.

With the imminent release of ZEPPO BETA 2 - tentatively planned for released Friday today yesterday (!!) - I wouldn't dawdle... with Beta 2 (i.e. all my late nights in the past month), Zeppo has become something truly special, battle-tested and multi-user hardened in an actual production.

Yes, there will be a Reactor release eventually, and no, it won't have all the bells and whistles - those are for Patrons, because they are the ones keeping WSL afloat, which is still only barely these days...

I'd better get back to prepping that done did release then!

Thank you,

Pieter


fast noise as a matte

User avatar
nanni700
Fusioneer
Posts: 50
Joined: 10 years ago
Reactions score: 0
Location: Freiburg, Germany

fast noise as a matte

#1

Unread post by nanni700 »

Hi,

just a simple question: i would like to use a fast noise as a matte for a background (and than use it as a texture for a 3D-shape. What node do i have to use?

Thanxs for help!
nanni

User avatar
rashed
Posts: 15
Joined: 9 years ago
Reactions score: 0
Location: Afghanistan

Re: fast noise as a matte

#2

Unread post by rashed »

Hey!!
Actually fast noise itself is a matte, cause in its color tab the black alpha is zero. But if you want to make any picture a matte add bitmap and choose red in its channels and adjust the black or white values by Low and High options.