Thanks for the fast answer. I did not include the objects with the shadows in the first page to keep the problem as simple as possible. I toughts I could handle the rest. Turns out it's more difficult. The concept with to two renders did not seem to work with the camera movement as I tought it would.
I attached the code of the same scene, now with the object and light source that is supposed to cast shadows.
The idea is to have cloud in front of a skyscraper. The camera is moving towards the skyscraper or (like in the code-example) up the skyscraper, while the skyscraper casts shadows to the ground. The clouds don't need to cast shadows.
Is there a way to realise that, idealy with OpenGL render? Or is there a better way to creat the fog/clouds than in this example?
Code: Select all
{
Tools = ordered() {
AmLightShadow = LightAmbient {
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
Intensity = Input { Value = 0.488, },
},
ViewInfo = OperatorInfo { Pos = { -3141.95, -1081.64 } },
},
DaySky = DaySky {
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
GlobalOut = Input { Value = 120, },
Width = Input { Value = 3840, },
Height = Input { Value = 2160, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
},
ViewInfo = OperatorInfo { Pos = { -3005.95, -1198.55 } },
},
SkyScraper = Shape3D {
NameSet = true,
Inputs = {
["Transform3DOp.Translate.Y"] = Input { Value = -0.378, },
["Transform3DOp.Translate.Z"] = Input { Value = -5.07, },
Shape = Input { Value = FuID { "SurfaceCylinderInputs" }, },
["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.756862745098039, },
["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.137254901960784, },
["MtlStdInputs.Specular.Nest"] = Input { Value = 1, },
["MtlStdInputs.MaterialID"] = Input { Value = 4, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, },
["SurfaceCylinderInputs.Height"] = Input { Value = 15, },
["SurfaceCylinderInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfaceCylinderInputs.Lighting.Nest"] = Input { Value = 1, },
["SurfaceCylinderInputs.Matte.Nest"] = Input { Value = 1, },
["SurfaceCylinderInputs.ObjectID.ObjectID"] = Input { Value = 6, },
["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 7, },
["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 8, }
},
ViewInfo = OperatorInfo { Pos = { -2961.1, -1142.85 } },
},
SpotLight2 = LightSpot {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -21.4191256189316, },
["Transform3DOp.Translate.Y"] = Input { Value = 8.9288939801351, },
["Transform3DOp.Translate.Z"] = Input { Value = -3.88157251605628, },
["Transform3DOp.UseTarget"] = Input { Value = 1, },
["Transform3DOp.Target.Y"] = Input { Value = 1.28859926368877, },
["Transform3DOp.Target.Z"] = Input { Value = -4.78, },
["ShadowLightInputs3D.Nest"] = Input { Value = 1, },
["ShadowLightInputs3D.ShadowsEnabled"] = Input { Value = 1, },
["ShadowLightInputs3D.ShadowMapSize"] = Input { Value = 8192, },
},
ViewInfo = OperatorInfo { Pos = { -3038.43, -1110.13 } },
},
AmbLight_general = LightAmbient {
NameSet = true,
Inputs = {
Intensity = Input { Value = 0.2, },
},
ViewInfo = OperatorInfo { Pos = { -2801.39, -1144.22 } },
},
clouds_render_1 = Renderer3D {
NameSet = true,
CustomData = {
ToolVersion = 2,
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
["RendererOpenGLUV.LightingEnabled"] = Input { Value = 1, },
["RendererOpenGLUV.ShadowsEnabled"] = Input { Value = 1, },
GlobalOut = Input { Value = 120, },
Width = Input { Value = 3840, },
Height = Input { Value = 2160, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Mrg_translate_1_1",
Source = "Output",
},
CameraSelector = Input { Value = FuID { "Camera3D1_1_1" }, },
RendererType = Input { Value = FuID { "RendererOpenGL" }, },
["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
["RendererOpenGL.LightingEnabled"] = Input { Value = 1, },
["RendererOpenGL.TransparencySorting"] = Input { Value = 1, },
["RendererSoftware.LightingEnabled"] = Input { Value = 1, },
["RendererSoftware.ShadowsEnabled"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { -2747.28, -1031.39 } },
SubInputsData = {
RendererOpenGL = {
Version = 1
}
}
},
Mrg_translate_1_1 = Merge3D {
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
SceneInput1 = Input {
SourceOp = "Merge3D2",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "AmbLight_general",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "Camera3D1_1_1",
Source = "Output",
},
SceneInput4 = Input {
SourceOp = "SkyScraper",
Source = "Output",
},
SceneInput5 = Input {
SourceOp = "SpotLight2",
Source = "Output",
},
SceneInput7 = Input {
SourceOp = "Plane",
Source = "Output",
},
SceneInput8 = Input {
SourceOp = "Ground",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -2890.62, -1030.18 } },
},
Ground = Shape3D {
CtrlWZoom = false,
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
["Transform3DOp.Translate.Y"] = Input { Value = -1.07251445414342, },
["Transform3DOp.Translate.Z"] = Input { Value = -2.73891888971204, },
["Transform3DOp.Rotate.X"] = Input { Value = 90, },
["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.517647058823529, },
["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.411764705882353, },
["MtlStdInputs.MaterialID"] = Input { Value = 3, },
["SurfacePlaneInputs.Width"] = Input { Value = 20, },
["SurfacePlaneInputs.Lighting.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 3, }
},
ViewInfo = OperatorInfo { Pos = { -2681.39, -1115.13 } },
},
Plane = Shape3D {
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
["Transform3DOp.Translate.Y"] = Input { Value = 8.98764427211799, },
["Transform3DOp.Translate.Z"] = Input { Value = -10.22, },
MaterialInput = Input {
SourceOp = "DaySky",
Source = "Output",
},
["MtlStdInputs.MaterialID"] = Input { Value = 3, },
["SurfacePlaneInputs.Width"] = Input { Value = 20, },
["SurfacePlaneInputs.Lighting.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 3, }
},
ViewInfo = OperatorInfo { Pos = { -2894.62, -1197.34 } },
},
Merge3D2 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "pRend",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "AmLightShadow",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -3013.28, -1027.76 } },
},
pRend = pRender {
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
_MotionBlurWarning = Input { Disabled = true, },
GlobalOut = Input { Value = 120, },
Width = Input { Value = 3840, },
Height = Input { Value = 2160, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Disabled = true, },
PreGenerateFrames = Input { Value = 115, },
KillParticlesThatLeaveTheView = Input { Value = 1, },
["MaterialID.Nest"] = Input { Value = 1, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.Nest"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Translation = Input { Value = 1, },
Rotation = Input { Value = 1, },
Input = Input {
SourceOp = "pTurb",
Source = "Output",
},
CommentsNest = Input { Value = 0, },
FrameRenderScriptNest = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { -3131.28, -1027.76 } },
},
pTurb = pTurbulence {
ID = 593,
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
XStrength = Input { Value = 0.2, },
YStrength = Input { Value = 0.2, },
StrengthOverLifeLUT = Input {
SourceOp = "pTurbulence_1_1StrengthOverLifeLUT",
Source = "Value",
},
Density = Input { Value = 75, },
Input = Input {
SourceOp = "pEmit",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -3243.95, -1031.39 } },
},
pTurbulence_1_1StrengthOverLifeLUT = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
CtrlWZoom = false,
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
}
},
},
pEmit = pEmitter {
ID = 568,
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
Number = Input { Value = 1, },
Lifespan = Input { Value = 350, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.2, },
VelocityVariance = Input { Value = 0.1, },
Angle = Input { Value = 180, },
RotationControls = Input { Value = 1, },
SpinControls = Input { Value = 1, },
SpinZVariance = Input { Value = 0.5, },
Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
["ParticleStyleBitmap.DropToolsHere"] = Input {
SourceOp = "FastNoise",
Source = "Output",
},
Region = Input { Value = FuID { "CubeRgn" }, },
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 2, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.1, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitSizeOverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitBlurOverLife2D",
Source = "Value",
},
["CubeRgn.Height"] = Input { Value = 10, },
["CubeRgn.Depth"] = Input { Value = 10, },
["CubeRgn.Translate.X"] = Input { Value = 2.319, },
["CubeRgn.Rotate.Y"] = Input { Value = 90, },
},
ViewInfo = OperatorInfo { Pos = { -3355.28, -1031.39 } },
},
pEmitSizeOverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
}
},
},
pEmitBlurOverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
CtrlWZoom = false,
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
}
},
},
FastNoise = FastNoise {
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
GlobalOut = Input { Value = 120, },
Width = Input { Value = 500, },
Height = Input { Value = 500, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Detail = Input { Value = 5, },
Seethe = Input { Value = 0.1, },
SeetheRate = Input { Value = 0.1, },
Type = Input { Value = 1, },
GradientType = Input { Value = 5, },
Start = Input { Value = { 0.5, 0.5 }, },
End = Input { Value = { 0.915632754342432, 0.5 }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0.882352941176471, 0.882352941176471, 0.882352941176471, 1 },
[1] = { 0, 0, 0, 0 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { -3465.29, -1031.39 } },
},
Camera3D1_1_1 = Camera3D {
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
["Transform3DOp.Translate.X"] = Input {
SourceOp = "Camera3D1_1_1XOffset",
Source = "Value",
},
["Transform3DOp.Translate.Y"] = Input {
SourceOp = "Camera3D1_1_1YOffset",
Source = "Value",
},
["Transform3DOp.Translate.Z"] = Input {
SourceOp = "Camera3D1_1_1ZOffset",
Source = "Value",
},
["Transform3DOp.UseTarget"] = Input { Value = 1, },
["Transform3DOp.Target.Y"] = Input {
SourceOp = "Camera3D1_1_1YTargetPosition",
Source = "Value",
},
AoV = Input { Value = 19.2642683071402, },
["Stereo.Mode"] = Input { Value = FuID { "Mono" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
ApertureW = Input { Value = 0.831496062992126, },
ApertureH = Input { Value = 0.467716535433071, },
IDepth = Input { Value = 4.9, },
["SurfacePlaneInputs.Visibility.IsUnseenByCameras"] = Input { Value = 1, },
["SurfacePlaneInputs.Lighting.IsShadowReceiver"] = Input { Value = 0, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { -2976.62, -970.243 } },
},
Camera3D1_1_1XOffset = BezierSpline {
SplineColor = { Red = 250, Green = 59, Blue = 49 },
NameSet = true,
KeyFrames = {
[0] = { 0, Flags = { Linear = true } }
}
},
Camera3D1_1_1YOffset = BezierSpline {
SplineColor = { Red = 252, Green = 131, Blue = 47 },
NameSet = true,
KeyFrames = {
[0] = { 2.392, RH = { 40, 4.30170808939403 }, Flags = { Linear = true } },
[120] = { 8.12112426818208, LH = { 80, 6.21141617878806 }, Flags = { Linear = true } }
}
},
Camera3D1_1_1ZOffset = BezierSpline {
SplineColor = { Red = 254, Green = 207, Blue = 46 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[0] = { 5.71950385690398, Flags = { Linear = true } }
}
},
Camera3D1_1_1YTargetPosition = BezierSpline {
SplineColor = { Red = 252, Green = 177, Blue = 201 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[0] = { 0.899, RH = { 40, 2.76366666666667 }, Flags = { Linear = true } },
[120] = { 6.493, LH = { 80, 4.62833333333333 }, Flags = { Linear = true } }
}
},
Merge3D1_1 = Merge3D {
PassThrough = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
SceneInput3 = Input {
SourceOp = "SpotLight1_1",
Source = "Output",
},
SceneInput4 = Input {
SourceOp = "Instance_Camera3D1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -2520.63, -964.183 } },
},
Instance_Camera3D1_1 = Camera3D {
PassThrough = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
SourceOp = "Camera3D1_1_1",
Inputs = {
SceneInput = Input { },
["Transform3DOp.Translation"] = Input { },
["Transform3DOp.Rotation"] = Input { },
["Transform3DOp.PivotNest"] = Input { },
["Transform3DOp.ScaleNest"] = Input { },
["Transform3DOp.TargetNest"] = Input { },
["Transform3DOp.Import"] = Input { },
["Stereo.Nest"] = Input { },
["Stereo.RightCamera"] = Input { },
FilmBack = Input { },
ControlVis = Input { },
Import = Input { },
["SurfacePlaneInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.Lighting.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.Matte.Nest"] = Input { },
["SurfacePlaneInputs.BlendMode.Nest"] = Input { },
["SurfacePlaneInputs.Controls.Nest"] = Input { },
["SurfacePlaneInputs.ObjectID.Nest"] = Input { Value = 1, },
ImageInput = Input {
SourceOp = "clouds_render_1",
Source = "Output",
},
["MtlStdInputs.Diffuse.Nest"] = Input { },
["MtlStdInputs.Specular.Nest"] = Input { },
["MtlStdInputs.Transmittance.Nest"] = Input { },
["MtlStdInputs.MaterialIDNest"] = Input { },
CommentsNest = Input { },
FrameRenderScriptNest = Input { },
StartRenderScripts = Input { },
EndRenderScripts = Input { },
},
ViewInfo = OperatorInfo { Pos = { -2645.28, -966.608 } },
},
shadows_render_1 = Renderer3D {
PassThrough = true,
NameSet = true,
CustomData = {
ToolVersion = 2,
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
["RendererOpenGLUV.LightingEnabled"] = Input { Value = 1, },
["RendererOpenGLUV.ShadowsEnabled"] = Input { Value = 1, },
GlobalOut = Input { Value = 120, },
Width = Input { Value = 3840, },
Height = Input { Value = 2160, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D1_1",
Source = "Output",
},
CameraSelector = Input { Value = FuID { "Instance_Camera3D1_1" }, },
["RendererSoftware.LightingEnabled"] = Input { Value = 1, },
["RendererSoftware.ShadowsEnabled"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
["RendererOpenGL.LightingEnabled"] = Input { Value = 1, },
["RendererOpenGL.ShadowsEnabled"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { -2385.29, -964.183 } },
SubInputsData = {
RendererOpenGL = {
Version = 1
}
}
},
Merge1_1 = Merge {
PassThrough = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
Background = Input {
SourceOp = "shadows_render_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "clouds_render_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { -2385.29, -1030.18 } },
},
SpotLight1_1 = LightSpot {
PassThrough = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "C:\\Users\\Jan\\DrData\\40_Fusion-Settings\\20220521_Anfrage_Render\\"
}
},
},
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 0.232, },
["Transform3DOp.Translate.Y"] = Input { Value = -0.0191276051424225, },
["Transform3DOp.Translate.Z"] = Input { Value = 4.34, },
["Transform3DOp.Rotate.Y"] = Input { Value = 10.4, },
Intensity = Input { Value = 0.37, },
ConeAngle = Input { Value = 90, },
PenumbraAngle = Input { Value = 14.17, },
["ShadowLightInputs3D.Nest"] = Input { Value = 1, },
["ShadowLightInputs3D.ShadowsEnabled"] = Input { Value = 1, },
["ShadowLightInputs3D.ShadowDensity"] = Input { Value = 0.543, },
["ShadowLightInputs3D.ShadowMapSize"] = Input { Value = 2977, },
},
ViewInfo = OperatorInfo { Pos = { -2592.95, -900.608 } },
}
},
ActiveTool = "Ground"
}