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Random but one by one: The animation is applied to randomly selected characters but only influences one character at a time.

Completely random: The animation is applied to randomly selected characters, influencing multiple characters at a time.

Manual curve: The affected characters can be specified by sliders.


Delay Type

Determines what sort of delay is applied to the animation. Available options include:

Between Each Character: The more characters there are in your text, the longer the animation will take to the end. A setting of 1 means the first character starts the animation, and the second character starts 1 frame later, the third character starts 1 frame after the second, and so on.

Between First and Last Character: No matter how many characters are in your text, the animation will always be completed in the selected amount of time.


Clear All Character Styling

All character attributes will be reset to their original values.

Text Controls, Alignment, Transform, and Shading Tabs

In these tabs, the actual animation for the characters is done. Observe that simply changing a value in these tabs will have no influence at all. The value must be animated for the effect to show.

For a detailed description on the various parameters, see the Text+ node documentation.


Text Scramble

The Text Scramble randomly replaces the characters with others from a user definable set. It can be applied by right-clicking into the Styled Text field of a Text+ node and selecting Text Scramble.

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The Controls for the Text Scramble are then adjusted in the Modifiers tab.


Inspector


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Text Scramble modifier Controls tab