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Marking Clips in Timelines Loaded into the Source Viewer
While you’re editing Source Media from a timeline that’s loaded into the Source Viewer, you can use the Mark Clip (the X key) to set Viewer In and Out points that match the start and end of whatever clip intersects the playhead within that timeline. This makes it easy to edit one clip from a Timeline in the Viewer into your program, all by itself.
(Left) A timeline in the Source Viewer, (Right) Pressing X marks In and Out points for the clip at the playhead, ready for editing
Decomposing Nested Timelines
There are two main ways you can turn a nested timeline back into its constituent clips.
Decomposing in Place
To decompose a nested timeline that’s already been edited into another timeline, right-click it and choose Decompose in Place. You can also do this for multiple selected nested timelines, all at once.
(Top) A nested timeline, (Bottom) The result of using Decompose In Place