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Color Management

The simplified goal of color management is to make sure that the image you see on your computer screen is what your audience sees when they view it on a television, cinema screen, or mobile device. For such a simple goal, problems arise that you, as the compositor, must manage. These problems begin with the fact that our eyes see luminance one way, and a computer display represents luminance differently.

Each capture device records images using a nonlinear tonal curve or gamma curve to compensate for this difference. Specifically, Rec. 709 HD gamma curves are designed so that when shown on HD displays, the images have built-in compensation for the display. The result is that HD images on HD displays appear normal to us.

Digital cinema cameras have taken the concept of gamma curves further. They use gamma curves as a way to maximize the bit depth of an image and store a wider dynamic range. Digital cinema cameras’ gamma curve (often collectively referred to as log gamma), give more attention to the darker mid- tones where the human eye is most sensitive. This allows them to save images with brighter highlights and more detail in shadows.


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A Rec. 709 HD gamma curve (left) and a nonlinear, or log gamma, curve (right)


The problem is that these images do not look normal on any monitor. Clips recorded with a log gamma curve typically have a low contrast, low saturated appearance when viewed on an sRGB computer display or Rec. 709 HD video monitor. This problem is easy to fix using a LookUp Table, or LUT. A LUT is a form of gamma and color correction applied to the viewer to normalize how the image is displayed on your screen.


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A clip displayed with a nonlinear, log gamma curve (left) and corrected in the viewer using a LUT (right)

 

All Compositing Is Math