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Introduction to Tracking

Tracking is one of the most useful and essential techniques available to a compositor. It can be roughly defined as the creation of a motion path from analyzing a specific area in a clip over time. Fusion includes a variety of different tracking nodes that let you analyze different kinds of motion. Once you have tracked motion on a clip, you can then use the resulting data for stabilization, motion smoothing, matching the motion of one object to that of another, and a host of other essential tasks.

Types of tracking nodes in Fusion:

Tracker: Follows a relatively small, identifiable feature or pattern in a clip to derive a 2D motion path. This is sometimes referred to as point tracking.

Planar Tracker: Follows a flat, unvarying surface area in a clip to derive a 2 ½D motion path including perspective. A planar tracker is also more tolerant than a point tracker when some tracked pixels move offscreen or become obscured.

Camera Tracker: Tracks multiple points or patterns in a clip and performs a more sophisticated analysis by comparing those moving patterns. The result is a precise recreation of the live-action camera in virtual 3D space.


Each tracker type has its own chapter in this manual. This chapter covers the tracking techniques with the Tracker node.


Tracker Node Overview

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The Tracker node is a single node that actually performs tracking, stabilizing, matching moving, and corner-pinning operations. Since the Tracker node can transform the foreground input, it can be used to generate tracks and then operate as a Merge in a match move or corner-pin setup. Or you can use it to produce tracking data only and then publish that data to other nodes in the Node Editor.

Modes of the Tracker Node

The Tracker node is an incredibly flexible tool often used multiple times in a composite to help with dozens of tasks. However, most of those tasks can be boiled down into just a few operations. The Tracker node has four operation modes that cover the majority of tracking situations.

Stabilizing

You can use one or more tracked patterns to remove all the motion from the sequence or to smooth out vibration and shakiness. When you use a single tracker pattern to stabilize, you stabilize only

the X and Y position. Using multiple patterns together, you are able to stabilize position, rotation, and scaling.

Match Moving

The reverse of stabilizing is match moving, which detects position, rotation, and scaling in a clip using one or more patterns. Instead of removing that motion, it is applied to another image so that the two images can be composited together.

 

Modes of the Tracker Node