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Character Level Styling

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NOTE: Character Level Styling can only be directly applied to Text+ nodes, not to Text 3D nodes. However, styled text from a Text+ node can be applied to a Text 3D node by copying the Text+, right-clicking on the Text 3D, and choosing Paste Settings.


NOTE: Character Level Styling can only be directly applied to Text+ nodes, not to Text 3D nodes. However, styled text from a Text+ node can be applied to a Text 3D node by copying the Text+, right-clicking on the Text 3D, and choosing Paste Settings.


NOTE: Character Level Styling can only be directly applied to Text+ nodes, not to Text 3D nodes. However, styled text from a Text+ node can be applied to a Text 3D node by copying the Text+, right-clicking on the Text 3D, and choosing Paste Settings.

The Character Level Styling modifier works only on Text+ nodes. Once applied, individual characters can be selected directly in the viewer, and different text attributes can be applied to them using the controls in the Modifiers tab.


Inspector


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Character Level Styling Modifiers tab


Text Tab

The Styled Text box in the Modifiers tab displays the same text in the Tools tab of the Text+ Inspector. However, individual characters you want to modify cannot be selected in the Styled Text box; they must be selected in the viewer. Once text is selected in the viewer, the Text tab includes familiar text formatting options that will apply only to the selected characters.

Clear Character Styling on Selection

All changes made to the currently selected characters will be reset.

Clear All Character Styling

All character attributes will be reset to their original values.

Transform Tab and Shading Tab

For details on these Text+ tabs, see the “Text+” section above.