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A list in the General panel of the System Preferences lets you add multiple locations where LUTs you want to use from within DaVinci Resolve are located.
LUT Paths for the macOS App Store Version of DaVinci Resolve
If you downloaded the non-studio version of DaVinci Resolve from the Apple App Store, LUTs are saved in a different location in order for DaVinci Resolve to remain totally self-contained. In this case, you can click the Open LUT Folder button in the Lookup Tables panel of the Project Settings, to open up a Finder window at the location these LUTs are stored. You can use this window to copy LUTs that you want DaVinci Resolve to have access to, or delete LUTs that you no longer need.
If you add a LUT to one of these directories after DaVinci Resolve has been opened, you can click the Update Lists button to refresh the contents of the pop-up menus.
LUT Controls in the Project Settings
While there’s an entire group of LUT controls in the Color Management panel of the Project Settings, those are designed to apply LUTs, at different parts of the image processing pipeline, to the entire Timeline. This is useful when you want to apply a single color and contrast transformation to the entire program at once, but less so if you want to apply different LUTs on a per clip basis. For more information on using the Lookup Table settings, see Chapter 4, “System and User Preferences.”
Applying LUTs to Source Clips
Another way of applying a LUT to a clip is to apply it directly to the source clip, which you can do to any clip in the Media Pool, or in the Thumbnail Timeline of the Color page. This can be convenient, but keep in mind that source clip LUTs cannot be copied from one timeline to another using ColorTrace, so using source clip LUTs limits your potential workflows. For most workflows, it’s better to apply LUTs directly in the Node Editor so they live in each clip’s grade.