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3 Now, do one of the following to preview different grades from other clips:

— Press the PREVIOUS SCENE and NEXT SCENE soft keys to move from clip to clip in the Timeline, previewing each grade to the current clip.

— Turn the SCROLL SCENES knob to scroll smoothly along multiple clips in the Timeline.

— Turn the SCROLL FRAMES knob to scroll along different frames of any clip, previewing the effects of keyframed grades at different points in time.

— Press the TOGGLE DECK KEYS soft key to use the transport controls on the Search Dial panel to play through the Timeline, previewing grades as you go.

— Press a number on the keypad of the Search Dial panel, and then the SCENE NUMBER soft key, to jump to a clip and preview its grade.

— As you scroll from clip to clip, a red outline indicates the clip with the grade being previewed, and an orange outline indicates the current clip to which you’re previewing each scrolled grade.

4 When you’re finished, do one of the following to either accept or reject a scrolled grade:

— Press EXIT AS WAS if none of the grades you scrolled through was suitable. This exits Scroll mode and leaves the clip as it was previously.

— Press EXIT AS IS if you’ve found a grade that works for the current clip. This exits Scroll mode and copies the scrolled grade.


When you press the TOGGLE DECK KEYS soft key in Scroll mode, each of the Transport Control buttons on the Search Dial panel functions as a means of previewing the grades of other clips in the Timeline.

STEP FWD: Move to the next clip and preview its grade.

STEP REV: Move to the previous clip and preview its grade.

FWD: Plays (scrolls) forward at 1 scene per second, previewing each new grade as it appears.

REV: Play (scrolls) the clips in reverse at 1 scene per second, previewing each new grade as it appears.

FFWD: Shuttles (scrolls) forward through the Timeline at 4 scenes per second, previewing each new grade as it appears.

RWD: Shuttles (scrolls) reverse through the Timeline at 4 scenes per second, previewing each new grade as it appears.


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Rippling Changes Using the Advanced Control Panel

DaVinci Resolve has a mechanism for rippling specific changes made to one clip to a range of other clips in the Timeline. This is only possible using the controls of the DaVinci Resolve Advanced control panel.

The general idea of the ripple function is that you select a clip, make a change, and then ripple that change to a range of other clips. This rippled change can be applied to the same node in each clip, or the change can be added as an appended node within each rippled clip.

The Ripple mode that’s used when you press the RIPPLE VALUE button can be changed in the Colorpanel of the User Preferences. There are four options.

Exact values changed: Changes made to the current clip are rippled to the specified clips using the exact parameters that were changed. For example, if Lift in the current clip is changed to

0.75 of its range, each clip you ripple will have a Master Gain setting of 0.75. Only parameters you adjust are rippled.

Percent value changed: Changes made to the current clip are rippled to the specified clips by the percentage of change you made to the altered parameters. For example, if the current clip has a Lift level of 1.00 and is changed to 0.90 units, then the Lift setting of each clip you ripple will have a relative reduction of 10% relative to its previous value.

Unit value changed: Changes made to the current clip are rippled to the specified clips by the same delta of change, using whichever units make sense for the affected parameter. For example, if the current clip had a Lift of 0.80 and you increased it to 0.90, each rippled scene’s master gain level increases by 0.10.

All values are copied: The current clip’s grade is rippled to the specified clips in its entirety. No comparison is made with the original clip’s parameters, and all memory parameters are rippled.


The following procedure describes in detail how you can use the control panel to ripple a change to a range of other clips. While this procedure may appear complicated, it’s just that there are several options. Once you learn the sequence of commands, this process is actually quite fast.


To ripple a change using the Ripple Mode soft key commands:

1 (Optional) Press MODES, then press RIPPLE MODES. Four commands appear mapped to the middle soft keys of the Center panel, which can be used later to execute different types of ripple operations.

2 Move the playhead to the clip you want to adjust.

3 Adjust the current clip that you want to ripple to other clips in the Timeline.

4 Define the range of clips you want to ripple to using the number pad on the Search Dial panel. The following combinations will work:

— An absolute range of clips is defined by entering two clip numbers separated by a comma. For example, if you want to ripple the current change to clips 10 through 15, you’d press “10, 15”

— To specify every clip from the beginning of the Timeline, use the Minus (–) key. For example, to specify a range of clips from the beginning to clip 20, you’d press “–, 20”

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— To specify every clip to the end of the Timeline, use the Plus (+) key. For example, to specify a range of clips from the clip 50 to the end, you’d press “50, +”

— To specify every clip in the whole Timeline, press “–, +”

5 (Optional) You can control whether the rippled change is applied in an appended node, or an existing node, in every rippled clip:

If you want to apply the rippled change as a new node that’s appended to the end of every rippled clip’s grade, press SHIFT DOWN.

Otherwise, the rippled change will be applied to the same node in every rippled clip that you made your adjustment to in the current clip. In other words, if you made a change to Node 2, it would be rippled to Node 2 of all the clips you specified. If one of the rippled clips doesn’t have the same number of nodes, you may get an error.

6 To execute the ripple, do one of the following:

Press RIPPLE VALUE on the Search Dial panel to ripple a change using the currently selected Ripple Mode in the Color panel of the User Preferences.

Press one of the Center panel soft keys corresponding to the ripple function you want to perform. There are four soft keys:

Static Ripple: Changes made to the current clip are rippled to the specified clips using the exact parameters that were changed. For example, if Lift in the current clip is changed to 0.75 of its range, each clip you ripple will have a Master Gain setting of 0.75. Only parameters you adjust are rippled. Identical to the “Exact values changed” ripple setting.

Relative Ripple: Changes made to the current clip are rippled to the specified clips by the percentage of change you made to the altered parameters. For example, if the current clip has a Lift level of 1.00 and is changed to 0.90 units, then the Lift setting of each clip you ripple will have a relative reduction of 10% relative to its previous value. Identical to the “Percent value changed” ripple setting.

Absolute Ripple: Changes made to the current clip are rippled to the specified clips by the same delta of change, using whichever units make sense for the affected parameter. For example, if the current clip had a Lift of 0.80 and you increased it to 0.90, each rippled scene’s master gain level increases by 0.10. Identical to the “Unit value changed” ripple setting.

Forced Ripple: The current clip’s grade is rippled to the specified clips in its entirety, overwriting all previous nodes and parameters in the rippled clips.

The adjustment you made in step 4 is applied to the designated range of clips.

Admittedly, that was a long and detailed procedure, but the actual button sequences are straightforward once you put them together. Here are some examples of button sequences that ripple an adjustment you’ve just made in different ways:

“10, 15” then SHIFT DOWN then RIPPLE VALUE: Copies the change you’ve made to the current clip, and applies it as a new node that’s appended to the end of clips ten through fifteen.

MODES then RIPPLE MODES then “34, 45” then FORCED RIPPLE: Copies the entire grade of the current clip, using it to overwrite the grade of clips 34 through 45.

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WARNING: Once you ripple a change in this manner, there is no going back. Since undo is a per-clip operation, there is no global undo for changes made to the entire Timeline. Proceed with caution.


WARNING: Once you ripple a change in this manner, there is no going back. Since undo is a per-clip operation, there is no global undo for changes made to the entire Timeline. Proceed with caution.


WARNING: Once you ripple a change in this manner, there is no going back. Since undo is a per-clip operation, there is no global undo for changes made to the entire Timeline. Proceed with caution.

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MODES then RIPPLE MODES then “–, +” then SHIFT DOWN then RELATIVE RIPPLE: Copies the change you’ve made to the current clip as a relative percentage, and applies it as a new node appended to the end of every single clip in the entire Timeline.