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Medium and Large Texture controls to smooth out unwanted details in whatever proportion gives you a naturalistic result.
Main Controls
Each of the Small, Medium, and Large Texture sliders can be moved into both negative and positive values. A value of 0 means no change is made to the corresponding details of the image. Negative values remove the corresponding details from the image, eventually leaving only the underlying smooth structure of the image at –1.000. Positive values add sharpness to the corresponding details of the image, to a maximum value of 1.000.
— Small Texture: Affects extremely fine detail such as skin pores and strands of hair.
— Medium Texture: Impacts coarser detail such as freckles, wrinkles, and clusters of hair.
TIP: What’s identifiable as a small, medium, or large structure depends in large part on how the subject of the shot is framed. These structures differ depending on whether you’re grading a subject in a long shot (where they appear small) versus a subject in closeup (where they appear large).
TIP: What’s identifiable as a small, medium, or large structure depends in large part on how the subject of the shot is framed. These structures differ depending on whether you’re grading a subject in a long shot (where they appear small) versus a subject in closeup (where they appear large).
TIP: What’s identifiable as a small, medium, or large structure depends in large part on how the subject of the shot is framed. These structures differ depending on whether you’re grading a subject in a long shot (where they appear small) versus a subject in closeup (where they appear large).
— Large Texture: Affects the largest details in the image such as eyelids, eyebrows, the edges of lips and noses, and the edges where hair meets the face.
Adjust Small Skin Texture Granularity
This control lets you adjust the distinction between the Small and Medium/Large texture controls in the previous group of controls.
— Small Texture Size: Defines the threshold that differentiates Small Textures from Medium and Large Textures, to help you fine-tune the Small Texture that you want to preserve. Raising this value includes more of the image as small details, while lowering this value excludes more of the image from small details.