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Layout

These controls appear in Globals mode.

Columns: Choose how many vertical columns worth of tiles there are.

Rows: Choose how many horizontal rows worth of tiles there are.

Stagger Horizontally: Lets you create an offset from one row to the next in a balanced way, so the rows are all staggered from one another.

Stagger Vertically: Lets you create an offset from one column to the next in a balanced way, so the columns are all staggered from one another.

Rounding: Rounds the edges of each tile in the layout. A value of 0.000 sets the edges to be square. Increasing rounding increasingly curves the corners of each tile, until a value of 1 sets the tile to be perfectly round.


Margins and Spacing

These controls appear in Globals mode.

Left/Right Margins: Alters the spacing from the edge of the frame to the left and right edges of the group of all tiles. Increasing this parameter makes all tiles progressively more narrow, as they squeeze in towards the center of the frame.

Top/Bottom Margins: Alters the spacing from the edge of the frame to the top and bottom edges of the group of all tiles. Increasing this parameter makes all tiles progressively shorter, as they squeeze in towards the center of the frame.

Horizontal and Vertical Offset: These two sliders let you offset the group of all tiles from the center however you like.

Horizontal and Vertical Spacing: These two sliders increase or decrease the spacing between each tile, making them narrower or wider as a result.


Synchronize Keyframing

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These controls appear in Globals mode. They’re basically a built-in utility that lets you offset all Globals and Tiles parameter keyframes that are applied to the current effect, to account for times when you’ve done elaborate keyframing to create animated split-screen effects, and you then need to change the duration of the clip this effect is applied to. Instead of forcing you to expose the keyframes of each parameter in the Timeline in order to move them, these controls let you move all keyframes for all parameters forward or backward by a particular number of frames, all at once.

Offset Frames: Lets you specify how many frames you want to offset all keyframes applied to this effect forward. Negative values move keyframes to the left.

Apply Keyframing Offset: Executes the offset.