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You can use Clip Attributes to render a Dolby Atmos Master in Binaural. Simply right click the file to open Clip Attributes, select Binaural, and then right-click to create a new Timeline with the file. In the example below, a 7.1.4 file will be rendered to a Binaural audio file.


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Using Clip Attributes to render to a Binaural file


Immersive Format Configuration

In Preferences > Video and Audio I/O > Immersive Audio, you can enable the various Immersive options that are available. These are Auro 3D, Dolby Atmos, MPEG-H Audio, SMPTE ST 2098, and

22.2 Surround.

In Preferences > Video and Audio I/O > Dolby Atmos, you can configure the use of an external Dolby Atmos Renderer for Dolby Atmos monitoring and mastering. You can manually enter the IP address of the server, or select a discovered server using the drop-down menu. You should also choose the base audio output of the audio outputs, which will used to send the audio to the external renderer.

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Exporting ADM BWFParallel Loudness MeasurementLow-latency RenderingSurround Buses in Fairlight (Studio Version Only)Object-Based Format Support (Studio Version Only)Auro-3D Support (Studio Version Only)Dolby Atmos Configuration ControlsAtmos Re-Renders