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1 Click the Option menu and choose Save As New Preset.
2 Type a name into the Burn In Preset dialog that appears, and click OK. That preset is added to the list of saved presets in the Option menu.
1 Choose a preset from the Option menu.
2 Click the Option menu, and choose Delete.
3 A dialogue box appears asking you to confirm the deletion.
1 Choose a preset from the Option menu.
2 Edit it however you like.
3 Click the Option menu, and choose Update.
Data Burn-In Metadata
NOTE: If two clips overlap in the Timeline, the metadata that matches the currently visible clip in the Viewer is what will be displayed in the window burn.
NOTE: If two clips overlap in the Timeline, the metadata that matches the currently visible clip in the Viewer is what will be displayed in the window burn.
NOTE: If two clips overlap in the Timeline, the metadata that matches the currently visible clip in the Viewer is what will be displayed in the window burn.
The leftmost column in the Data Burn-In window contains a list of all the options that you can add to the video output as a window burn. Each option has a checkbox that lets you turn it on or off. You can also select in the Option drop-down if you would like the item name rendered as a prefix to the burn-in data.
— Record Timecode: The timecode relative to the Timeline, as set in the Conform Options section of the General Options panel of the Project Settings.
— Record Frame Number: The number of frames from the first frame of the Timeline.
— Source Timecode: Each clip’s individual timecode.
— Source Frame Number: The number of frames from the first frame of the clip.
— Record TC & Frame Num: Both metadata options combined in one line.
— Source TC & Frame Num: Both metadata options combined in one line.
— Source & Record TC: Both metadata options combined in one line.
— Feet + Frames 35mm: Displays a Feet + Frames conversion of the program’s record timecode, calculated for 35mm film.
— Feet + Frames 16mm: Displays a Feet + Frames conversion of the program’s record timecode, calculated for 16mm film.
— Audio Timecode: The timecode of audio that’s been synced to a clip.
— Keycode: Also referred to as edge-code, the identification codes running along the edge of film stocks that provide an absolute reference for which digital frames correspond to which film frames.
— Source File Name: The full file path, including file name, of the media file that’s linked to the current clip.
— Record File Name: The file name as defined in the Render Settings list of the Deliver page.
— Source Clip Name: The file name of the media file that’s linked to the current clip, without the file path.
— Custom Text1: A line of text that you type into the Text field of the Custom Output parameters. You can use any characters you like. When editing any of the three custom text fields that are available, you can use “metadata variables” that you can add as graphical tags that let you display clip metadata. For example, you could add the corresponding metadata variable tags
%scene_%shot_%take and the custom text would display “12_A_3” if “scene 12,” “shot A,” “take 3” were its metadata. For more information on the use of variables, as well as a list of all variables that are available in DaVinci Resolve, see Chapter 16, “Using Variables and Keywords.”
— Custom Text2: A second line of text that you can customize.
— Custom Text3: A third line of text that you can customize.
— Logo1: Lets you superimpose a graphic over the image in a customizable location. Compatible graphics formats include PNG, TGA, TIF, BMP, and JPG. Alpha channels are supported for transparency in logos.
— Logo2: Lets you superimpose a second graphic.
— Logo3: Lets you superimpose a third graphic.
— Reel Name: The currently defined reel number for the current clip.
— Shot: Shot metadata, if it’s been written to the file by a camera, or entered into the Metadata Editor on the Media page.
— Scene: Scene metadata, if it’s been written to the file by a camera, or entered into the Metadata Editor on the Media page.
— Take: Take metadata, if it’s been written to the file by a camera, or entered into the Metadata Editor on the Media page.
— Angle: Angle metadata, if it’s been written to the file by a camera, or entered into the Metadata Editor on the Media page.
— Day: Day metadata, if it’s been written to the file by a camera, or entered into the Metadata Editor on the Media page.
— Date: Date metadata, if it’s been written to the file by a camera, or entered into the Metadata Editor on the Media page.
— Good Take: Corresponds to Good Take metadata, if it’s been written to the file by a camera, or entered into the Metadata Editor on the Media page.
— Camera: Corresponds to the Camera metadata, if it’s been written to the file by a camera, or entered into the Metadata Editor on the Media page.
— Roll/Card: Corresponds to the Roll/Card metadata, if it’s been written to the file by a camera, or entered into the Metadata Editor on the Media page.