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Rays [CIR]


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The Rays node


Rays Node Introduction

Rays is a modified zoom blur effect that radiates through an object from a specified point.


Inputs

There are two inputs on the Rays node: one for the image and one for the effects mask.

Input: The orange input is used for the primary 2D image that gets the rays applied to it.

Effect Mask: The blue input is for a mask shape created by polylines, basic primitive shapes, paint strokes, or bitmaps from other tools. Connecting a mask to this input restricts the rays to be within the pixels of the mask. An effects mask is applied to the tool after the tool is processed.


Basic Node Setup

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The Rays node works best when the image or graphic connected to the orange input includes an Alpha channel from which the rays emit.


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Rays node set up to emit from a line of text


Inspector


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Rays node controls


Controls Tab

The Controls tab contains all the primary controls necessary for customizing the rays.