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Drag a selection box around marks that represent the ground


To set the ground plane, do the following:

1 Move to a frame with lots of green 3D locators where you can see a large part of the ground.

2 In the viewer, drag a selection box around the marks located on the ground in the clip.

3 In the Inspector Orientation section, click the Set from Selection button.


image


TIP: In some cases, the clip you are tracking may not have the ground in the frame.

If necessary, you can set the Selection menu to XY, which indicates you are selecting points on a wall.


TIP: In some cases, the clip you are tracking may not have the ground in the frame.

If necessary, you can set the Selection menu to XY, which indicates you are selecting points on a wall.


TIP: In some cases, the clip you are tracking may not have the ground in the frame.

If necessary, you can set the Selection menu to XY, which indicates you are selecting points on a wall.

image

Setting the Origin

When it comes time to add and position new objects into your 3D scene, you can make it easier by setting the origin or center location.


To set the origin of the 3D scene, do the following:

1 Move to a frame that clearly shows the area you want to select as the center of the scene.

2 In the viewer, either select a single point or drag a selection box around a few marks located where you want to position the center of the 3D scene.

3 In the inspector Origin section, click the Set from Selection button.