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These controls cannot be animated.
The pRender Grid tab
Image Tab
The controls in this tab are used to set the resolution, color depth, and pixel aspect of the rendered image produced by the node.
The pRender Image tab
Use this menu control to select the Fields Processing mode used by Fusion to render changes to the image. The default option is determined by the Has Fields checkbox control in the Frame Format preferences.
When this checkbox is selected, the width, height, and pixel aspect of the rendered images by the node will be locked to values defined in the composition’s Frame Format preferences. If the Frame Format preferences change, the resolution of the image produced by the node will change to match. Disabling this option can be useful to build a composition at a different resolution than the eventual target resolution for the final render.
This pair of controls is used to set the Width and Height dimensions of the image to be rendered by the node.
NOTE: Right-click on the Width, Height, or Pixel Aspect controls to display a menu listing the file formats defined in the preferences Frame Format tab. Selecting any of the listed options will set the width, height, and pixel aspect to the values for that format, accordingly.
NOTE: Right-click on the Width, Height, or Pixel Aspect controls to display a menu listing the file formats defined in the preferences Frame Format tab. Selecting any of the listed options will set the width, height, and pixel aspect to the values for that format, accordingly.
NOTE: Right-click on the Width, Height, or Pixel Aspect controls to display a menu listing the file formats defined in the preferences Frame Format tab. Selecting any of the listed options will set the width, height, and pixel aspect to the values for that format, accordingly.
This control is used to specify the Pixel Aspect ratio of the rendered particles. An aspect ratio of 1:1 would generate a square pixel with the same dimensions on either side (like a computer display monitor), and an aspect of 0.9:1 would create a slightly rectangular pixel (like an NTSC monitor).
The Depth menu is used to set the pixel color depth of the particles. 32-bit pixels require 4X the memory of 8-bit pixels but have far greater color accuracy. Float pixels allow high dynamic range values outside the normal 0…1 range, for representing colors that are brighter than white or darker than black.
You can use the Source Color Space menu to set the Color Space of the footage to help achieve a linear workflow. Unlike the Gamut tool, this doesn‘t perform any actual color space conversion, but rather adds the source space data into the metadata, if that metadata doesn‘t exist. The metadata can then be used downstream by a Gamut tool with the From Image option, or in a Saver, if explicit output spaces are defined there. There are two options to choose from:
— Auto: Automatically reads and passes on the metadata that may be in the image.
— Space: Displays a Color Space Type menu where you can choose the correct color space of the image.
Using the Curve type menu, you can set the Gamma Space of the footage and choose to remove it by way of the Remove Curve checkbox when working in a linear workflow. There are three choices in the Curve type menu: