< Previous | Contents | Next >

Common Controls

Settings tab

The Settings tab in the Inspector is common to all Shape nodes. These common controls are described in detail at the end of this chapter in “The Common Controls” section.


sMerge


image

The sMerge node


The sMerge node combines shapes similar to a standard Merge node, except the sMerge node can accept more than two shape inputs.

Like almost all Shape nodes, you can only view the sMerge node’s results through a sRender node.


External Inputs

The node displays only two inputs first, but as each shape node is connected, a new input appears on the node, assuring there is always one free to add a new shape into the composite.

image

Input[#]: These multi-colored inputs are used to connect multiple Shape node. There is no limit to the number of inputs this node can accept. The node dynamically adds more inputs as needed, ensuring that there is always at least one input available.


Basic Node Setup

The sMerge node is used to combine two Shape nodes. In terms of layering, each subsequent input is placed over the previous input. For instance, the first shape connected to the orange input is the bottom-most shape, the green input is layered over it, and if a third shape is connected to the pink input, that is the topmost layer.


image

Three shapes are combined in an sMerge node, then output to an sRender for viewing and further processing.